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59941626a7
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feat(physics): sync scene actors into physx
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2026-04-15 12:37:57 +08:00 |
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f020bb759e
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refactor(rendering): derive stage recording contexts from shared defaults
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2026-04-15 12:31:16 +08:00 |
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31f40e2cbb
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feat(physics): wire physx sdk into build
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2026-04-15 12:22:15 +08:00 |
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5bf258df6d
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refactor(rendering): formalize shared render-graph recording context
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2026-04-15 12:17:33 +08:00 |
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9c5b19a928
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feat(editor): add audio and physics component editor coverage
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2026-04-15 12:15:13 +08:00 |
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3317e47009
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feat(physics): add runtime physics scaffolding
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2026-04-15 11:58:27 +08:00 |
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053c5a1242
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refactor(rendering): move recorded stage execution into contract
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2026-04-15 11:39:06 +08:00 |
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936b10590a
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refactor(rendering): move standalone stage graph inputs into contract
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2026-04-15 10:49:16 +08:00 |
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ddfed4c37b
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refactor(rendering): move stage resource publication into contract
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2026-04-15 10:42:10 +08:00 |
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e42b0dc50b
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refactor(rendering): move sequence graph pass authoring into contract
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2026-04-15 10:30:04 +08:00 |
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31a979f779
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refactor(rendering): route camera-stage graph pass recording through contract
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2026-04-15 08:51:40 +08:00 |
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6f1a7120d2
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refactor(rendering): move stage graph pass context into contract
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2026-04-15 08:45:42 +08:00 |
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9f3ea11dbc
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refactor(rendering): move fullscreen stage source binding into contract
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2026-04-15 08:38:58 +08:00 |
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3617b4840b
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refactor(rendering): route camera-stage fallback pass through graph contract
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2026-04-15 08:18:36 +08:00 |
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ac5bf9976d
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refactor(rendering): formalize camera-stage fallback surface contract
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2026-04-15 08:14:13 +08:00 |
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c7241338c9
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refactor(rendering): route camera-stage recording through shared graph contract
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2026-04-15 08:10:06 +08:00 |
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2cda9fd24a
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Rendering: formalize main-scene graph contract
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2026-04-15 07:56:00 +08:00 |
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0c9a67aaca
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Rendering: formalize render-pass graph contract
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2026-04-15 07:39:28 +08:00 |
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c58c28529f
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Rendering: formalize camera-frame graph builder context
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2026-04-15 07:27:09 +08:00 |
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83f55ed5c0
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Rendering: formalize render graph recording context
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2026-04-15 07:15:48 +08:00 |
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aa727202af
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Add managed render pipeline selection bridge
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2026-04-15 01:57:14 +08:00 |
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ec6965b0dd
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Add scriptable render pipeline host
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2026-04-15 01:33:42 +08:00 |
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82b8bd22cc
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Introduce native render pipeline host
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2026-04-15 01:26:25 +08:00 |
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0afcaa0b3b
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Move render-graph stage policy into internal host
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2026-04-15 00:36:11 +08:00 |
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00fa6fffa0
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Group camera frame fullscreen color chain intent
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2026-04-15 00:32:23 +08:00 |
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ac836ae961
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Extract camera frame stage surface resolver
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2026-04-15 00:25:19 +08:00 |
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8232f59276
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Extract camera frame render-graph recording session
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2026-04-15 00:01:37 +08:00 |
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a67f8597ba
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Extract camera frame render-graph stage policy helpers
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2026-04-14 22:17:12 +08:00 |
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a3efcda550
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Unify camera frame graph resource binding helpers
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2026-04-14 22:00:03 +08:00 |
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86eb455ab9
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Remove explicit feature-pass shadow graph handle
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2026-04-14 21:40:02 +08:00 |
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5b0a1743d9
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Formalize camera frame render-graph blackboard resources
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2026-04-14 21:34:34 +08:00 |
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9980aa9be5
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Harden render graph pass capture and feature source-color contract
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2026-04-14 21:11:04 +08:00 |
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1d171ea61c
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Split builtin forward pipeline into feature and internal modules
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2026-04-14 20:50:31 +08:00 |
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e1734181a0
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audio: return thread-safe state snapshots
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2026-04-14 20:44:56 +08:00 |
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c710063d92
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Graph-manage camera fullscreen stage routing
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2026-04-14 19:32:27 +08:00 |
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882df1ae5a
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audio: switch waveout backend to pull rendering
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2026-04-14 19:04:18 +08:00 |
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e77dbe40b1
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Graph-ify camera pass sequences
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2026-04-14 18:56:04 +08:00 |
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4c79554050
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Graph-ify camera stage render passes
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2026-04-14 17:16:08 +08:00 |
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4fe456c1a2
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Add render-graph blackboard for camera frame resources
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2026-04-14 16:59:10 +08:00 |
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2a9264cfe4
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Graph-ify forward feature injection points
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2026-04-14 16:49:06 +08:00 |
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a4c48c1b3f
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audio: clear mixer routes on destruction
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2026-04-14 16:48:39 +08:00 |
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ee03f7035b
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audio: extract mix render block from update
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2026-04-14 16:42:25 +08:00 |
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3e56757910
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audio: make system own master gain semantics
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2026-04-14 16:39:29 +08:00 |
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a91df8b4cd
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Split render-graph main scene into forward segments
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2026-04-14 16:31:32 +08:00 |
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0060a348f6
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audio: clarify waveout device contract
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2026-04-14 16:30:02 +08:00 |
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c495581878
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Add render-graph main-scene pipeline recording
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2026-04-14 16:22:58 +08:00 |
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4b58df9a61
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audio: share decoded clip cache across sources
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2026-04-14 16:17:17 +08:00 |
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5de4848d70
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Graph-manage single-pass fullscreen stages
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2026-04-14 15:08:08 +08:00 |
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3f871a4f45
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Lay groundwork for detached editor windows
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2026-04-14 15:07:52 +08:00 |
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804e5138d7
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Graph-manage main scene imported surfaces
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2026-04-14 14:58:40 +08:00 |
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