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xuanchi/XCEngine
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942 Commits 1 Branch 0 Tags
c79274d6b405a24ec164afd92d83e676392ffaf8
Commit Graph

15 Commits

Author SHA1 Message Date
ssdfasd
c79274d6b4 Group rendering extraction files 2026-04-05 21:53:35 +08:00
ssdfasd
cb40da83ff Replace renderer utility umbrella includes 2026-04-05 19:35:18 +08:00
ssdfasd
18f53bd920 Extract bounded additional scene lights 2026-04-05 15:55:48 +08:00
ssdfasd
a548e0d0a9 Add directional shadow request planning 2026-04-04 20:03:23 +08:00
ssdfasd
9e8810e593 Add depth-only and shadow-caster pass skeletons 2026-04-04 14:27:44 +08:00
ssdfasd
03bd755e0a Formalize material schema and constant layout contract 2026-04-03 16:49:30 +08:00
ssdfasd
6636834b35 feat: add unity-aligned shader contract metadata 2026-04-03 00:01:31 +08:00
ssdfasd
dd08d8969e refactor: add minimal material gpu binding 2026-04-02 17:13:53 +08:00
ssdfasd
33f16597fa refactor: formalize builtin pass matching 2026-04-02 16:26:20 +08:00
ssdfasd
0fe02fd1b4 feat: add camera culling masks 2026-04-01 01:42:06 +08:00
ssdfasd
3373119eee feat: add basic forward lighting coverage 2026-04-01 00:41:56 +08:00
ssdfasd
eb5de3e3d4 Add backpack editor startup scene 2026-03-28 19:26:08 +08:00
ssdfasd
9a5c187abc Add material render state and pipeline caching 2026-03-27 12:18:04 +08:00
ssdfasd
90961f01aa Refactor renderer draw extraction to section-level items 2026-03-27 11:56:23 +08:00
ssdfasd
a78593e7e1 Add renderer phase A textured scene path 2026-03-26 20:43:17 +08:00
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