Commit Graph

4 Commits

Author SHA1 Message Date
f427699ac6 refactor: improve test infrastructure and fix OpenGL GLAD initialization
- Rename D3D12Enum.h to D3D12Enums.h for naming consistency
- Fix OpenGL unit test GLAD initialization by using gladLoadGL()
  instead of gladLoadGLLoader(wglGetProcAddress) for fallback support
- Migrate remaining tests to use gtest_discover_tests for granular
  test discovery (math, core, containers, memory, threading, debug,
  components, scene, resources, input, opengl)
- Remove obsolete TEST_RESOURCES_DIR and copy_directory commands
  from OpenGL unit test CMakeLists (minimal/Res doesn't exist)
- Update TEST_SPEC.md with performance metrics and per-module
  build/test commands for faster development workflow
- Update CMake path references to use lowercase paths
2026-03-23 00:43:02 +08:00
3cd3b04c7e D3D12: Add Screenshot wrapper overload and document known limitations
- Add D3D12Screenshot::Capture(D3D12Device&, D3D12CommandQueue&, D3D12Texture&, const char*) wrapper overload
- Update minimal integration test to use encapsulated APIs
- Add DescriptorHeap wrapper unit tests
- Document minimal GetBuffer native call as known limitation in TEST_SPEC.md
2026-03-20 17:36:51 +08:00
9ad699cd6f test: rename unit tests to Component_Category_SubBehavior format, remove Placeholder tests 2026-03-20 03:18:30 +08:00
fae520854e refactor: reorganize unit tests into separate folder
- Move test_*.cpp and fixtures/ to tests/RHI/D3D12/unit/
- Create unit/CMakeLists.txt with proper test configuration
- Simplify parent CMakeLists.txt to use add_subdirectory
- Integration tests remain in integration/ folder
2026-03-20 02:58:33 +08:00