Commit Graph

9 Commits

Author SHA1 Message Date
4300e45168 refactor(srp): add camera depth prepass planning bridge 2026-04-21 16:56:20 +08:00
1cb23cd178 refactor(srp): move urp shadow and prepass core blocks into renderer 2026-04-21 16:43:56 +08:00
1a6aacb636 refactor(srp): enable managed standalone shadow and depth stages 2026-04-21 16:22:26 +08:00
f2be5627be refactor(srp): move core stage defaults into universal renderer 2026-04-21 15:44:19 +08:00
5bec70dcc5 refactor(srp): move urp final color execution into managed feature 2026-04-21 12:59:52 +08:00
e123e584c8 feat(srp): add camera-driven universal renderer selection 2026-04-21 00:53:35 +08:00
9e6c473186 feat(srp): add managed camera frame planning seam
Expose native camera frame planning controls to managed pipeline assets and renderer features.

Allow managed planning to override fullscreen stage heuristics while keeping CameraFramePlan as the native execution contract.

Add scripting coverage, probe assets, and archive the phase plan after build, test, and editor smoke validation.
2026-04-20 01:48:16 +08:00
537d7d99fc refactor(srp): remove managed frame planning hook
- derive fullscreen stage planning from pipeline render-graph support
- trim planning-only APIs from the managed SRP bridge and public surface
- update probes and tests to lock the slimmer SRP API boundary
2026-04-19 13:47:20 +08:00
7429f22fb1 refactor(rendering): split managed SRP layers and namespaces 2026-04-19 02:38:48 +08:00