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712f99e723
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Refactor rendering frame execution contracts
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2026-04-13 22:16:04 +08:00 |
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8848cfd958
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chore: checkpoint current workspace changes
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2026-04-11 22:14:02 +08:00 |
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c79274d6b4
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Group rendering extraction files
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2026-04-05 21:53:35 +08:00 |
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af269b53ca
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Split builtin depth-style pass resources
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2026-04-05 20:36:30 +08:00 |
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3dd8867a17
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Split builtin pass contract utilities
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2026-04-05 19:46:11 +08:00 |
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cb40da83ff
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Replace renderer utility umbrella includes
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2026-04-05 19:35:18 +08:00 |
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8904c3f5c6
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Split builtin depth-style concrete passes
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2026-04-05 19:27:19 +08:00 |
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5c75919b14
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Improve builtin pass binding diagnostics
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2026-04-05 17:10:15 +08:00 |
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f407e2d15c
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Remove legacy object-id and depth-style binding fallbacks
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2026-04-05 13:38:50 +08:00 |
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2ddbe24b82
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Add directional shadow integration coverage
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2026-04-05 00:03:22 +08:00 |
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353d129613
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Enable depth-only shadow pass execution
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2026-04-04 20:35:47 +08:00 |
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1a236b866d
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Wire depth and shadow requests through camera renderer
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2026-04-04 14:41:01 +08:00 |
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9e8810e593
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Add depth-only and shadow-caster pass skeletons
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2026-04-04 14:27:44 +08:00 |
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