8257403036
feat(editor): persist graphics settings and shadow overrides
2026-04-19 00:01:49 +08:00
c4adbcd83e
refactor(rendering): genericize native fullscreen pass descriptors
...
replace camera-specific post-process descriptor naming with generic fullscreen pass types
route camera planning and managed SRP runtime through the same fullscreen pass seam
2026-04-18 14:59:55 +08:00
6645d507d0
Formalize final color policy resolution
2026-04-06 15:55:50 +08:00
b6132aec4d
Formalize camera post-process descriptors
2026-04-06 14:56:43 +08:00
3a64c325bf
Support camera-config color-scale pass stacks
2026-04-06 14:37:54 +08:00
ff49120ffe
Wire camera-config post-process requests
2026-04-06 14:14:11 +08:00
66a6818b89
Formalize material-driven panoramic skybox path
2026-04-06 00:39:08 +08:00
8151be0f45
Add procedural skybox scene coverage
2026-04-05 23:44:32 +08:00
a908e61ecb
feat: add explicit camera stack ordering
2026-04-01 13:10:32 +08:00
f80fb9860e
feat: add camera viewport rect render areas
2026-04-01 13:01:11 +08:00
0fe02fd1b4
feat: add camera culling masks
2026-04-01 01:42:06 +08:00
51736253e3
feat: add explicit camera clear modes
2026-04-01 01:33:46 +08:00
0651666d8c
Fix editor scene persistence and XC scene workflow
2026-03-26 01:26:26 +08:00