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xuanchi/XCEngine
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818 Commits 1 Branch 0 Tags
9e8810e593432c79c9db1c89355a13e3b8f80612
Commit Graph

12 Commits

Author SHA1 Message Date
ssdfasd
9e8810e593 Add depth-only and shadow-caster pass skeletons 2026-04-04 14:27:44 +08:00
ssdfasd
308b3b061c Add builtin unlit surface path 2026-04-03 17:18:46 +08:00
ssdfasd
24a200e126 Move scene viewport shaders into editor resources 2026-04-03 15:43:21 +08:00
ssdfasd
6636834b35 feat: add unity-aligned shader contract metadata 2026-04-03 00:01:31 +08:00
ssdfasd
ca019157be refactor: remove builtin shader source fallbacks 2026-04-02 23:31:03 +08:00
ssdfasd
ffb62ddd9c refactor: externalize builtin object id and grid shader assets 2026-04-02 23:15:19 +08:00
ssdfasd
307e8dbd0e refactor: externalize builtin forward-lit shader asset 2026-04-02 23:04:59 +08:00
ssdfasd
9ce779da43 refactor: route builtin outline pass through shader assets 2026-04-02 20:18:39 +08:00
ssdfasd
b2d0570b1b refactor: route builtin infinite grid through shader assets 2026-04-02 19:32:15 +08:00
ssdfasd
11fb8f3585 refactor: route builtin object-id pass through shader assets 2026-04-02 19:17:22 +08:00
ssdfasd
9f7d8fd68d refactor: route builtin forward pipeline through shader assets 2026-04-02 19:00:48 +08:00
ssdfasd
4c167bec0e Implement initial Unity-style asset library cache 2026-04-02 03:03:36 +08:00
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