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c6b835a390
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Formalize scene viewport overlay sprite resource lifecycle
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2026-04-04 17:10:15 +08:00 |
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1f29dfd611
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feat: add play mode pause resume and step controls
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2026-04-02 19:56:07 +08:00 |
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ad237cb81e
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feat: overhaul editor console panel and diagnostics
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2026-03-31 21:28:16 +08:00 |
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4717b595c4
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feat: update editor ui framework and assets
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2026-03-28 15:07:19 +08:00 |
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f87bc53875
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Extract editor edit action router
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2026-03-26 22:31:22 +08:00 |
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0948e0fdbe
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docs: Update RHI test refactoring status
- Mark P0-1 (Shader) and P0-2 (PipelineState) as completed
- Update test coverage matrix
- Add changelog v1.1
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2026-03-25 12:30:05 +08:00 |
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9fae910854
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Editor: 更新编辑器面板和UI控件系统
- 添加新的UI控件系统(Core.h, ScalarControls.h, VectorControls.h, UI.h)
- 更新SceneManager支持场景层级管理
- 优化SelectionManager选择管理
- 改进InspectorPanel/GameViewPanel/HierarchyPanel等面板
- 更新RHI文档说明Vulkan实现计划
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2026-03-24 20:02:38 +08:00 |
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ac5c98584a
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refactor: rename ui_editor to editor for consistency
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2026-03-24 16:23:04 +08:00 |
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