Commit Graph

2 Commits

Author SHA1 Message Date
7d1362a41e fix: D3D12 sphere - enable depth write, fix texture UV seam tearing and orientation
- Enable depth write mask (D3D12_DEPTH_WRITE_MASK_ALL) to fix rendering artifacts
- Change texture address mode from Wrap to Clamp to fix UV seam tearing
- Remove V coordinate flip in shader to fix upside-down texture
- Add ground truth screenshot (GT.ppm) for testing
2026-03-22 18:41:11 +08:00
36d3decef6 feat: 添加独立的输入系统和平台抽象层
- 新增 Platform 模块:PlatformTypes.h, Window.h, WindowsWindow
- 新增 Input 模块:InputTypes, InputEvent, InputAxis, InputModule, InputManager
- 新增 WindowsInputModule 处理 Win32 消息转换
- 将 RHI 集成测试从 render_model 迁移到 sphere
- 更新 CMakeLists.txt 添加 Platform 和 Input 模块
2026-03-22 15:21:52 +08:00