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7671663b12
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refactor(rendering): generalize pipeline stage render graph boundary
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2026-04-15 19:31:52 +08:00 |
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9654f4d91a
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test(editor): verify physics play session runtime closure
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2026-04-15 17:51:22 +08:00 |
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bf0b81d034
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refactor(rendering): centralize stage graph output policies
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2026-04-15 16:42:36 +08:00 |
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c853f67c56
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refactor(rendering): remove main scene stage recording special cases
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2026-04-15 16:18:35 +08:00 |
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03ee1706ae
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refactor(rendering): formalize fallback stage policy
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2026-04-15 16:09:20 +08:00 |
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93b5c446cb
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refactor(rendering): formalize shared stage output surfaces
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2026-04-15 15:35:38 +08:00 |
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ce573d4e2d
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refactor(rendering): unify fullscreen stage color-chain queries
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2026-04-15 15:31:05 +08:00 |
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3afe44d2fa
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refactor(rendering): centralize camera frame stage graph policy
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2026-04-15 15:28:15 +08:00 |
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1ad3bfc702
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refactor(rendering): centralize fullscreen stage surface resolution
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2026-04-15 15:20:59 +08:00 |
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795eaf80df
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refactor(rendering): formalize camera frame stage contracts
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2026-04-15 15:14:06 +08:00 |
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bda8a35d77
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feat(scripting): expose PhysX rigidbody and raycast APIs
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2026-04-15 13:58:30 +08:00 |
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51aea47c83
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feat(physics): dispatch PhysX simulation events to scene scripts
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2026-04-15 13:36:39 +08:00 |
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b97f9a1555
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refactor(rendering): formalize compatible raster pass recording helpers
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2026-04-15 13:12:07 +08:00 |
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3f0f279000
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refactor(rendering): infer raster pass graph io from declared context
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2026-04-15 13:07:09 +08:00 |
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ea2e44976a
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refactor(rendering): add override helpers for shared recording contexts
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2026-04-15 13:01:04 +08:00 |
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8aee665d32
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refactor(rendering): add callback helpers for common graph pass contracts
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2026-04-15 12:55:51 +08:00 |
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1d207cf251
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feat(physics): add rigidbody velocity control
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2026-04-15 12:53:36 +08:00 |
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8645334e38
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refactor(rendering): formalize common raster pass graph contracts
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2026-04-15 12:52:44 +08:00 |
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7cbc992bd8
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feat(physics): add physx raycast queries
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2026-04-15 12:43:38 +08:00 |
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59941626a7
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feat(physics): sync scene actors into physx
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2026-04-15 12:37:57 +08:00 |
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5bf258df6d
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refactor(rendering): formalize shared render-graph recording context
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2026-04-15 12:17:33 +08:00 |
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3317e47009
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feat(physics): add runtime physics scaffolding
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2026-04-15 11:58:27 +08:00 |
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2cda9fd24a
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Rendering: formalize main-scene graph contract
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2026-04-15 07:56:00 +08:00 |
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0c9a67aaca
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Rendering: formalize render-pass graph contract
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2026-04-15 07:39:28 +08:00 |
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c58c28529f
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Rendering: formalize camera-frame graph builder context
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2026-04-15 07:27:09 +08:00 |
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83f55ed5c0
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Rendering: formalize render graph recording context
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2026-04-15 07:15:48 +08:00 |
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aa727202af
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Add managed render pipeline selection bridge
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2026-04-15 01:57:14 +08:00 |
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ec6965b0dd
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Add scriptable render pipeline host
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2026-04-15 01:33:42 +08:00 |
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82b8bd22cc
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Introduce native render pipeline host
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2026-04-15 01:26:25 +08:00 |
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65b3078c7f
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Extract builtin forward main-scene graph builder
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2026-04-15 01:07:59 +08:00 |
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f6fb396a41
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Move camera frame plan logic out of public header
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2026-04-15 01:00:40 +08:00 |
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0afcaa0b3b
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Move render-graph stage policy into internal host
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2026-04-15 00:36:11 +08:00 |
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00fa6fffa0
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Group camera frame fullscreen color chain intent
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2026-04-15 00:32:23 +08:00 |
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ac836ae961
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Extract camera frame stage surface resolver
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2026-04-15 00:25:19 +08:00 |
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a67f8597ba
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Extract camera frame render-graph stage policy helpers
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2026-04-14 22:17:12 +08:00 |
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a02ff65651
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Extract camera frame render-graph resource contract header
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2026-04-14 22:05:28 +08:00 |
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a3efcda550
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Unify camera frame graph resource binding helpers
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2026-04-14 22:00:03 +08:00 |
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86eb455ab9
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Remove explicit feature-pass shadow graph handle
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2026-04-14 21:40:02 +08:00 |
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5b0a1743d9
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Formalize camera frame render-graph blackboard resources
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2026-04-14 21:34:34 +08:00 |
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9980aa9be5
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Harden render graph pass capture and feature source-color contract
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2026-04-14 21:11:04 +08:00 |
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1d171ea61c
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Split builtin forward pipeline into feature and internal modules
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2026-04-14 20:50:31 +08:00 |
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e1734181a0
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audio: return thread-safe state snapshots
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2026-04-14 20:44:56 +08:00 |
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c710063d92
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Graph-manage camera fullscreen stage routing
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2026-04-14 19:32:27 +08:00 |
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c4fe643427
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audio: remove unused state lock helpers
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2026-04-14 19:24:20 +08:00 |
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23bdf9ed48
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audio: snapshot mixer state for render thread
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2026-04-14 19:22:24 +08:00 |
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78556ea683
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audio: narrow render locking to snapshots
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2026-04-14 19:15:23 +08:00 |
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5a938935e1
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Remove legacy camera sequence execution path
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2026-04-14 19:04:55 +08:00 |
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882df1ae5a
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audio: switch waveout backend to pull rendering
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2026-04-14 19:04:18 +08:00 |
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4c79554050
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Graph-ify camera stage render passes
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2026-04-14 17:16:08 +08:00 |
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4fe456c1a2
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Add render-graph blackboard for camera frame resources
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2026-04-14 16:59:10 +08:00 |
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