Commit Graph

288 Commits

Author SHA1 Message Date
6a5c23dce2 build: upgrade project targets to c++20 2026-04-05 03:05:40 +08:00
b2774f1745 chore: sync editor worktree changes 2026-04-05 01:25:09 +08:00
2ddbe24b82 Add directional shadow integration coverage 2026-04-05 00:03:22 +08:00
96a44da2cb Add forward shadow receiving support 2026-04-04 23:01:34 +08:00
353d129613 Enable depth-only shadow pass execution 2026-04-04 20:35:47 +08:00
a548e0d0a9 Add directional shadow request planning 2026-04-04 20:03:23 +08:00
781c3b9a78 Implement XCUI markup import loader support 2026-04-04 19:51:02 +08:00
bcef1f145b Finalize library bootstrap status and stabilize async asset regressions 2026-04-04 19:44:59 +08:00
95c4a50186 Add XCUI style theme token system 2026-04-04 19:34:29 +08:00
75ded6f630 Add XCUI ImGui transition backend MVP 2026-04-04 19:22:10 +08:00
341ce79231 Add XCUI layout engine MVP and archive subplan 02 2026-04-04 19:13:16 +08:00
c2cb2e5914 Archive XCUI subplan 04 2026-04-04 19:04:28 +08:00
611ca705c8 Add XCUI input focus shortcut MVP 2026-04-04 18:55:20 +08:00
1a236b866d Wire depth and shadow requests through camera renderer 2026-04-04 14:41:01 +08:00
9e8810e593 Add depth-only and shadow-caster pass skeletons 2026-04-04 14:27:44 +08:00
a3ba08bb99 Share builtin pass layout assembly utilities 2026-04-04 13:48:13 +08:00
308b3b061c Add builtin unlit surface path 2026-04-03 17:18:46 +08:00
27014e613e Adopt binding plan for builtin object-id pass 2026-04-03 17:05:38 +08:00
2de254a16f Generalize builtin pass resource binding plan 2026-04-03 16:59:18 +08:00
e0e5c1fcaa Add concrete component script field support 2026-04-03 16:51:42 +08:00
03bd755e0a Formalize material schema and constant layout contract 2026-04-03 16:49:30 +08:00
2b19b4bece Add SerializeField private field support 2026-04-03 16:19:56 +08:00
76f1a8e9b2 Add enum script field support 2026-04-03 15:55:47 +08:00
24a200e126 Move scene viewport shaders into editor resources 2026-04-03 15:43:21 +08:00
e8f64407ba Remove scene viewport postprocess API from engine 2026-04-03 15:26:17 +08:00
19bd38ab15 docs: sync rendering pass execution docs 2026-04-03 15:10:37 +08:00
d4afa022c1 Add shader artifact import pipeline 2026-04-03 14:56:51 +08:00
5225faff1d Align Unity-style object and hierarchy scripting APIs 2026-04-03 14:31:07 +08:00
a05d0b80a2 feat: expand editor scripting asset and viewport flow 2026-04-03 13:22:30 +08:00
b3c5fb59a0 refactor: drive builtin forward bindings from shader pass resources 2026-04-03 11:51:01 +08:00
6636834b35 feat: add unity-aligned shader contract metadata 2026-04-03 00:01:31 +08:00
5ff97b437a fix: restore backpack material import output 2026-04-02 22:34:25 +08:00
84e1ba3600 fix: prevent selection outline crash on first selection 2026-04-02 20:45:51 +08:00
9ce779da43 refactor: route builtin outline pass through shader assets 2026-04-02 20:18:39 +08:00
fb15d60be9 feat: add runtime play tick and play-mode scene editing semantics 2026-04-02 19:37:35 +08:00
e30f5d5ffa Split mesh artifacts into material and texture artifacts 2026-04-02 19:36:16 +08:00
b2d0570b1b refactor: route builtin infinite grid through shader assets 2026-04-02 19:32:15 +08:00
11fb8f3585 refactor: route builtin object-id pass through shader assets 2026-04-02 19:17:22 +08:00
9f7d8fd68d refactor: route builtin forward pipeline through shader assets 2026-04-02 19:00:48 +08:00
86144416af Add deferred async scene asset loading 2026-04-02 18:50:41 +08:00
dd08d8969e refactor: add minimal material gpu binding 2026-04-02 17:13:53 +08:00
33f16597fa refactor: formalize builtin pass matching 2026-04-02 16:26:20 +08:00
70ced2d91f refactor: add shader pass and backend variants 2026-04-02 16:10:50 +08:00
ec7a15d85b refactor: generalize renderer builtin post process 2026-04-02 14:49:00 +08:00
697deb4e41 refactor: route scene view passes through camera renderer 2026-04-02 12:47:06 +08:00
0d3851204f refactor: move scene view post passes into rendering 2026-04-02 04:42:35 +08:00
4c167bec0e Implement initial Unity-style asset library cache 2026-04-02 03:03:36 +08:00
569bc144e7 refactor: split scene render request planning 2026-04-02 01:06:40 +08:00
410b1e59c3 refactor: extract scene render request policy utils 2026-04-02 00:31:35 +08:00
8cd7fc0ca1 feat: add camera render clear color override 2026-04-01 22:49:26 +08:00