Commit Graph

6 Commits

Author SHA1 Message Date
9c082c72fa Update refactoring plan: ISceneManager and EventBus integration 2026-03-25 16:42:18 +08:00
48d9e0a7d2 Update refactoring plan: ProjectManager DI 2026-03-25 16:26:18 +08:00
56116b62c3 Update refactoring plan: rename Impl classes 2026-03-25 16:21:01 +08:00
dc63808a65 Rename Impl classes to follow Unity naming convention
- SelectionManagerImpl -> SelectionManager
- EditorContextImpl -> EditorContext
- Removed unused SceneManagerImpl and ISceneManager

The Impl suffix was inconsistent with Unity naming conventions.
2026-03-25 16:20:21 +08:00
b08f682e5c Migrate InspectorPanel to use IEditorContext and EventBus
- Replace SelectionManager::Get() singleton with m_context->GetSelectionManager()
- Use EventBus for selection change events instead of direct subscription
- Store entity ID (uint64_t) instead of GameObject* pointer
- Resolve entity ID to GameObject* via SceneManager::GetEntity()
- Remove direct includes of SelectionManager.h
2026-03-25 15:54:22 +08:00
56ec2e9b85 refactor(editor): Phase 1 architecture refactoring
- Decouple Panel from Core::Layer (P0 issue resolved)
- Add EventBus with type-safe event system
- Add ISelectionManager interface with SelectionManagerImpl
- Add IEditorContext for dependency injection
- Update EditorLayer to use new architecture
- Update Application to create and inject EditorContext

New files:
- editor/src/Core/EventBus.h
- editor/src/Core/EditorEvents.h
- editor/src/Core/ISelectionManager.h
- editor/src/Core/SelectionManagerImpl.h
- editor/src/Core/IEditorContext.h
- editor/src/Core/EditorContextImpl.h

This enables future improvements: Undo/Redo, serialization, component extensibility.
2026-03-25 15:35:00 +08:00