Commit Graph

5 Commits

Author SHA1 Message Date
5c3566774b docs: 更新 containers 和 threading 模块文档
- containers: 更新 string 类的多个方法文档
- threading: 更新 mutex 和 task-group 方法文档
2026-03-26 01:59:14 +08:00
0651666d8c Fix editor scene persistence and XC scene workflow 2026-03-26 01:26:26 +08:00
d575532966 docs: update TEST_SPEC.md and README.md to reflect new directory structure
- TEST_SPEC.md: Updated test directory structure to reflect Core/Asset,
  Core/IO, and Resources/<Type> subdirectories
- TEST_SPEC.md: Updated module names and test counts (852 total)
- TEST_SPEC.md: Updated build commands for new Resources subdirectories
- README.md: Updated engine structure with Core/Asset/ and Core/IO/
- README.md: Updated Resources section with layered architecture
- README.md: Updated test coverage table with accurate counts
2026-03-24 16:14:05 +08:00
70571d11df 添加 Components 和 Scene 序列化支持
- Component: 添加 Serialize/Deserialize 虚函数
- TransformComponent: 实现 Transform 数据的序列化/反序列化
- GameObject: 实现对象序列化/反序列化
- Scene: 实现 Save/Load 方法,支持场景文件保存和加载
- 测试: 添加 Save_And_Load 和 Save_ContainsGameObjectData 测试
2026-03-22 03:42:40 +08:00
00f70eccf1 Engine: 实现 Components 和 Scene 模块,包含完整单元测试
新增 Components 模块:
- Component 基类 (生命周期、启用状态管理)
- TransformComponent (本地/世界空间变换、矩阵缓存、父子层级)
- GameObject (组件管理、父子层级、激活状态、静态查找)

新增 Scene 模块:
- Scene (场景管理、对象创建销毁、查找、生命周期)
- SceneManager (单例模式、多场景管理、场景切换)

新增测试:
- test_component.cpp (12 个测试)
- test_transform_component.cpp (35 个测试)
- test_game_object.cpp (26 个测试)
- test_scene.cpp (20 个测试)
- test_scene_manager.cpp (17 个测试)

所有测试均已编译通过。
2026-03-20 20:22:04 +08:00