Invoke managed pipeline disposal and asset runtime cleanup from the native bridge lifecycle. Add Universal renderer and feature cleanup hooks plus regression probes to verify runtime cache teardown semantics.
Move shared managed ScriptableRenderPipeline instance ownership into MonoManagedRenderPipelineAssetRuntime.
Make stage recorders borrow the runtime-owned pipeline instead of creating and destroying private handles.
Add a regression test that locks one CreatePipeline call across multiple stage recorders.
- derive fullscreen stage planning from pipeline render-graph support
- trim planning-only APIs from the managed SRP bridge and public surface
- update probes and tests to lock the slimmer SRP API boundary
Generalize the native fullscreen pass and descriptor plumbing so managed SRP can request shader-driven fullscreen stages without being locked to the ColorScale path.
Keep ColorScale as a convenience descriptor mapped to the builtin color-scale shader, and add native fullscreen factory coverage for the new shader-vector path.
replace post-process and final-output specific planning calls with a single fullscreen stage bridge
align managed planning with the native CameraFrameStage fullscreen seam