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2cda9fd24a
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Rendering: formalize main-scene graph contract
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2026-04-15 07:56:00 +08:00 |
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0c9a67aaca
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Rendering: formalize render-pass graph contract
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2026-04-15 07:39:28 +08:00 |
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c58c28529f
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Rendering: formalize camera-frame graph builder context
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2026-04-15 07:27:09 +08:00 |
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83f55ed5c0
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Rendering: formalize render graph recording context
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2026-04-15 07:15:48 +08:00 |
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aa727202af
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Add managed render pipeline selection bridge
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2026-04-15 01:57:14 +08:00 |
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ec6965b0dd
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Add scriptable render pipeline host
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2026-04-15 01:33:42 +08:00 |
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82b8bd22cc
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Introduce native render pipeline host
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2026-04-15 01:26:25 +08:00 |
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65b3078c7f
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Extract builtin forward main-scene graph builder
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2026-04-15 01:07:59 +08:00 |
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f6fb396a41
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Move camera frame plan logic out of public header
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2026-04-15 01:00:40 +08:00 |
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0afcaa0b3b
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Move render-graph stage policy into internal host
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2026-04-15 00:36:11 +08:00 |
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00fa6fffa0
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Group camera frame fullscreen color chain intent
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2026-04-15 00:32:23 +08:00 |
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ac836ae961
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Extract camera frame stage surface resolver
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2026-04-15 00:25:19 +08:00 |
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a67f8597ba
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Extract camera frame render-graph stage policy helpers
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2026-04-14 22:17:12 +08:00 |
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a02ff65651
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Extract camera frame render-graph resource contract header
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2026-04-14 22:05:28 +08:00 |
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a3efcda550
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Unify camera frame graph resource binding helpers
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2026-04-14 22:00:03 +08:00 |
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86eb455ab9
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Remove explicit feature-pass shadow graph handle
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2026-04-14 21:40:02 +08:00 |
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5b0a1743d9
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Formalize camera frame render-graph blackboard resources
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2026-04-14 21:34:34 +08:00 |
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9980aa9be5
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Harden render graph pass capture and feature source-color contract
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2026-04-14 21:11:04 +08:00 |
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1d171ea61c
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Split builtin forward pipeline into feature and internal modules
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2026-04-14 20:50:31 +08:00 |
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e1734181a0
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audio: return thread-safe state snapshots
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2026-04-14 20:44:56 +08:00 |
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c710063d92
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Graph-manage camera fullscreen stage routing
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2026-04-14 19:32:27 +08:00 |
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c4fe643427
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audio: remove unused state lock helpers
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2026-04-14 19:24:20 +08:00 |
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23bdf9ed48
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audio: snapshot mixer state for render thread
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2026-04-14 19:22:24 +08:00 |
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78556ea683
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audio: narrow render locking to snapshots
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2026-04-14 19:15:23 +08:00 |
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5a938935e1
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Remove legacy camera sequence execution path
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2026-04-14 19:04:55 +08:00 |
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882df1ae5a
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audio: switch waveout backend to pull rendering
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2026-04-14 19:04:18 +08:00 |
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4c79554050
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Graph-ify camera stage render passes
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2026-04-14 17:16:08 +08:00 |
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4fe456c1a2
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Add render-graph blackboard for camera frame resources
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2026-04-14 16:59:10 +08:00 |
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2a9264cfe4
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Graph-ify forward feature injection points
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2026-04-14 16:49:06 +08:00 |
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a4c48c1b3f
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audio: clear mixer routes on destruction
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2026-04-14 16:48:39 +08:00 |
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ee03f7035b
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audio: extract mix render block from update
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2026-04-14 16:42:25 +08:00 |
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3e56757910
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audio: make system own master gain semantics
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2026-04-14 16:39:29 +08:00 |
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a91df8b4cd
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Split render-graph main scene into forward segments
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2026-04-14 16:31:32 +08:00 |
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0060a348f6
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audio: clarify waveout device contract
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2026-04-14 16:30:02 +08:00 |
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2eaab2481f
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audio: reuse audio system scratch buffers
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2026-04-14 16:25:11 +08:00 |
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c495581878
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Add render-graph main-scene pipeline recording
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2026-04-14 16:22:58 +08:00 |
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4b58df9a61
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audio: share decoded clip cache across sources
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2026-04-14 16:17:17 +08:00 |
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af6de86647
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Add render graph runtime UAV support
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2026-04-14 14:46:13 +08:00 |
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31a8125fc1
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Add render graph runtime depth support
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2026-04-14 14:05:59 +08:00 |
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87bf83451b
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Add render graph depth access semantics
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2026-04-14 13:56:08 +08:00 |
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9950e0a44f
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Move fullscreen graph ownership out of pass transitions
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2026-04-14 13:48:59 +08:00 |
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8bd375cd24
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Add render graph texture transition plans
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2026-04-14 04:45:39 +08:00 |
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c98b41f6f4
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Implement render graph compiler and transient fullscreen execution
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2026-04-14 04:37:07 +08:00 |
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72d09a1c49
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Fix editor host resize and dock splitter behavior
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2026-04-14 03:34:31 +08:00 |
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5797a75619
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Extract frame-plan fullscreen stage builder
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2026-04-14 01:01:45 +08:00 |
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dd2299c8b0
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Clarify frame plan compatibility adapters
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2026-04-14 00:54:47 +08:00 |
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b8d29e39f6
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Migrate scene renderer callers to frame plans
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2026-04-14 00:52:43 +08:00 |
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21b0530f7b
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Separate request and frame-stage execution contracts
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2026-04-14 00:30:15 +08:00 |
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0d6b8bf7d8
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Formalize directional shadow runtime contracts
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2026-04-13 23:11:28 +08:00 |
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712f99e723
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Refactor rendering frame execution contracts
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2026-04-13 22:16:04 +08:00 |
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