Commit Graph

7 Commits

Author SHA1 Message Date
e2050e35ec 【关键节点】RHICommandList添加RHIResourceView*方法重载实现统一资源绑定接口
- 在RHICommandList.h中添加7个RHIResourceView*方法重载:
  - TransitionBarrier(RHIResourceView*, ...)
  - SetRenderTargets(count, RHIResourceView**, RHIResourceView*)
  - SetVertexBuffer(slot, RHIResourceView*, ...)
  - SetIndexBuffer(RHIResourceView*, ...)
  - ClearRenderTarget(RHIResourceView*, ...)
  - ClearDepthStencil(RHIResourceView*, ...)
  - CopyResource(RHIResourceView*, RHIResourceView*)

- D3D12CommandList完整实现:
  - 通过D3D12ResourceView::GetResource()获取底层资源
  - 通过D3D12ResourceView::GetCPUHandle()获取RTV/DSV句柄

- OpenGLCommandList添加stub实现保持接口一致

- 验证: 144个单元测试全部通过, 4个D3D12集成测试全部通过
2026-03-24 05:11:47 +08:00
572e0e9bd5 OpenGL: Refactor integration test and enable CTest framework
- Simplify OpenGL integration test structure
- Enable CTest registration for OpenGL tests
- Refactor test fixtures and device enumeration
- Minor code cleanup and improvements
2026-03-20 19:05:50 +08:00
254f794cdc feat(RHI): add rendering state abstraction to RHICommandList
- Add DepthStencilState and BlendState structs to RHICommandList
- Add SetPrimitiveTopology, SetDepthStencilState, SetStencilRef,
  SetBlendState, SetBlendFactor virtual methods
- Implement new methods in OpenGL backend with full state control
- Implement stub methods in D3D12 backend (states controlled via PSO)
2026-03-17 23:17:43 +08:00
e138fb2075 fix(RHI): 修复 OpenGL/D3D12 后端编译问题
- 修复 OpenGLCommandList 方法签名匹配 RHI 抽象接口
- 修复 OpenGLSwapChain Present/Resize 方法签名
- 添加 OpenGL 特有方法重载支持后端测试(底层逃逸)
- 暂时禁用不兼容的 Resources 模块
- 更新 OpenGL 测试 CMakeLists
2026-03-17 19:35:51 +08:00
55865a0252 feat(RHI): 实现 RHICommandList 抽象基类 2026-03-17 18:01:55 +08:00
413f4c178f Enhance OpenGLCommandList with comprehensive rendering API
- Add ClearFlags, ClearColor, ClearDepth, ClearStencil, ClearDepthStencil
- Add SetVertexBuffers (multiple buffers)
- Add SetIndexBuffer with offset
- Add BindVertexArray with index buffer
- Add SetViewport with depth range, SetViewports
- Add SetScissor, SetScissorRects, EnableScissorTest
- Add depth test/write/func methods
- Add stencil test methods
- Add blending methods (enable, blend func, equation, color)
- Add culling methods (enable, cull face, front face, polygon mode)
- Add instanced drawing (DrawInstanced, DrawIndexedInstanced)
- Add indirect drawing (DrawIndirect, DrawIndexedIndirect)
- Add MultiDrawArrays, MultiDrawElements
- Add Dispatch and Compute Shader support
- Add MemoryBarrier and TextureBarrier
- Add texture/sampler binding methods
- Add buffer binding (BindBufferBase, BindBufferRange)
- Add Enable/Disable for OpenGL caps
- Add uniform setting methods
- Add query methods
- Add ReadPixels, BlitFramebuffer, CopyImageSubData
- Add framebuffer invalidation
- Add debug group push/pop
2026-03-17 02:13:02 +08:00
fce3d2421c Add OpenGLCommandList 2026-03-16 18:35:02 +08:00