|
|
24a200e126
|
Move scene viewport shaders into editor resources
|
2026-04-03 15:43:21 +08:00 |
|
|
|
6636834b35
|
feat: add unity-aligned shader contract metadata
|
2026-04-03 00:01:31 +08:00 |
|
|
|
ca019157be
|
refactor: remove builtin shader source fallbacks
|
2026-04-02 23:31:03 +08:00 |
|
|
|
ffb62ddd9c
|
refactor: externalize builtin object id and grid shader assets
|
2026-04-02 23:15:19 +08:00 |
|
|
|
307e8dbd0e
|
refactor: externalize builtin forward-lit shader asset
|
2026-04-02 23:04:59 +08:00 |
|
|
|
9ce779da43
|
refactor: route builtin outline pass through shader assets
|
2026-04-02 20:18:39 +08:00 |
|
|
|
b2d0570b1b
|
refactor: route builtin infinite grid through shader assets
|
2026-04-02 19:32:15 +08:00 |
|
|
|
11fb8f3585
|
refactor: route builtin object-id pass through shader assets
|
2026-04-02 19:17:22 +08:00 |
|
|
|
9f7d8fd68d
|
refactor: route builtin forward pipeline through shader assets
|
2026-04-02 19:00:48 +08:00 |
|
|
|
4c167bec0e
|
Implement initial Unity-style asset library cache
|
2026-04-02 03:03:36 +08:00 |
|