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0d6b8bf7d8
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Formalize directional shadow runtime contracts
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2026-04-13 23:11:28 +08:00 |
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b187c8970b
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Formalize GaussianSplat scene extraction
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2026-04-10 21:49:53 +08:00 |
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b839fd98af
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Add volume renderer extraction stage 5
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2026-04-08 20:12:14 +08:00 |
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6bf9203eec
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Add runtime material buffer bindings
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2026-04-08 19:18:07 +08:00 |
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08c3278e10
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Tighten builtin pass metadata and remove skybox property fallbacks
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2026-04-08 13:13:42 +08:00 |
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efdd6bd68f
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Remove legacy shader pass and artifact fallbacks
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2026-04-08 04:59:49 +08:00 |
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6113ed92b0
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Formalize renderer material contracts and harden backpack import
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2026-04-08 04:27:21 +08:00 |
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442565f176
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resources: remove legacy shader authoring path
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2026-04-07 14:13:26 +08:00 |
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558b6438cf
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rendering: formalize legacy material shader pass hints
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2026-04-07 09:49:21 +08:00 |
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9568cf0a16
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rendering: add builtin alpha-test pass support
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2026-04-06 21:05:50 +08:00 |
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7acc397714
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rendering: formalize legacy shader pass fallback
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2026-04-06 18:24:10 +08:00 |
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1908e81e5c
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Group rendering material helpers
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2026-04-05 22:14:17 +08:00 |
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4236427fca
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Group builtin rendering pass metadata
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2026-04-05 22:02:52 +08:00 |
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c79274d6b4
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Group rendering extraction files
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2026-04-05 21:53:35 +08:00 |
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cb40da83ff
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Replace renderer utility umbrella includes
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2026-04-05 19:35:18 +08:00 |
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18f53bd920
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Extract bounded additional scene lights
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2026-04-05 15:55:48 +08:00 |
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a548e0d0a9
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Add directional shadow request planning
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2026-04-04 20:03:23 +08:00 |
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9e8810e593
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Add depth-only and shadow-caster pass skeletons
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2026-04-04 14:27:44 +08:00 |
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03bd755e0a
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Formalize material schema and constant layout contract
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2026-04-03 16:49:30 +08:00 |
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6636834b35
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feat: add unity-aligned shader contract metadata
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2026-04-03 00:01:31 +08:00 |
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dd08d8969e
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refactor: add minimal material gpu binding
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2026-04-02 17:13:53 +08:00 |
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33f16597fa
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refactor: formalize builtin pass matching
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2026-04-02 16:26:20 +08:00 |
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0fe02fd1b4
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feat: add camera culling masks
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2026-04-01 01:42:06 +08:00 |
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3373119eee
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feat: add basic forward lighting coverage
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2026-04-01 00:41:56 +08:00 |
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eb5de3e3d4
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Add backpack editor startup scene
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2026-03-28 19:26:08 +08:00 |
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9a5c187abc
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Add material render state and pipeline caching
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2026-03-27 12:18:04 +08:00 |
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90961f01aa
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Refactor renderer draw extraction to section-level items
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2026-03-27 11:56:23 +08:00 |
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a78593e7e1
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Add renderer phase A textured scene path
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2026-03-26 20:43:17 +08:00 |
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