Commit Graph

3 Commits

Author SHA1 Message Date
a399eeec26 Fix OpenGL quad texture coordinate handling
- Remove shader flip (1.0 - texcoord.y was incorrect)
- Set flipVertical = false (stb_image loads texture correctly as-is)
- Update GT.ppm with correct rendering output
- OpenGL quad now matches D3D12 GT exactly (0% diff)
2026-03-22 13:00:10 +08:00
85c106d5dd Fix audio module: add NOMINMAX, include WASAPIBackend.h, add AudioClip and TransformComponent includes 2026-03-20 20:48:09 +08:00
47808f5f90 Add audio module foundation: AudioTypes, AudioConfig, IAudioBackend, WASAPIBackend, AudioSystem, AudioSourceComponent, AudioListenerComponent, and third-party KissFFT library 2026-03-20 20:31:24 +08:00