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xuanchi/XCEngine
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1,600 Commits 1 Branch 1 Tag
03e0b362f7ca54785ffa6f68051e262bbf82b2b8
Commit Graph

11 Commits

Author SHA1 Message Date
ssdfasd
eb636dbd89 refactor(srp): scope managed pass collection to active stage 2026-04-22 01:53:25 +08:00
ssdfasd
99eae1fe9f refactor(srp): formalize renderer block recording 2026-04-22 01:43:54 +08:00
ssdfasd
33e9041d60 refactor(srp): require explicit managed renderer stage planning 2026-04-22 01:23:52 +08:00
ssdfasd
f75164a4fa refactor(srp): move scene setup ownership into managed renderer 2026-04-21 18:05:33 +08:00
ssdfasd
1e16995757 refactor(srp): move urp shadow execution bridge into managed 2026-04-21 17:41:44 +08:00
ssdfasd
1cb23cd178 refactor(srp): move urp shadow and prepass core blocks into renderer 2026-04-21 16:43:56 +08:00
ssdfasd
1a6aacb636 refactor(srp): enable managed standalone shadow and depth stages 2026-04-21 16:22:26 +08:00
ssdfasd
2c49ac58d9 refactor(srp): infer fullscreen stages from renderer pass queue 2026-04-21 15:54:26 +08:00
ssdfasd
2d4ff384fd refactor(srp): remove renderer fullscreen stage heuristics 2026-04-21 13:07:24 +08:00
ssdfasd
a6f7530855 refactor(srp): infer fullscreen stages from renderer pass queues 2026-04-21 00:34:46 +08:00
ssdfasd
36c0614c14 refactor(srp): finalize universal package split and data-drive default scene passes 2026-04-20 23:40:00 +08:00
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