refactor(new_editor/workspace): split workspace model responsibilities
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#include "Workspace/UIEditorWorkspaceModelInternal.h"
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namespace XCEngine::UI::Editor {
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UIEditorWorkspaceValidationResult ValidateUIEditorWorkspace(
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const UIEditorWorkspaceModel& workspace) {
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std::unordered_set<std::string> panelIds = {};
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UIEditorWorkspaceValidationResult result =
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Detail::ValidateNodeRecursive(workspace.root, panelIds);
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if (!result.IsValid()) {
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return result;
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}
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if (!workspace.activePanelId.empty()) {
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const UIEditorWorkspacePanelState* activePanel =
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FindUIEditorWorkspaceActivePanel(workspace);
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if (activePanel == nullptr) {
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return Detail::MakeValidationError(
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UIEditorWorkspaceValidationCode::InvalidActivePanelId,
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"Active panel id '" + workspace.activePanelId +
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"' is missing or hidden by the current tab selection.");
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}
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}
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return {};
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}
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} // namespace XCEngine::UI::Editor
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