Add Vulkan backpack integration test

This commit is contained in:
2026-03-27 15:17:36 +08:00
parent 22ccdfb371
commit fe56117d8e
4 changed files with 145 additions and 2 deletions

View File

@@ -9,6 +9,8 @@ set(PACKAGE_DIR ${CMAKE_SOURCE_DIR}/tests/opengl/package)
get_filename_component(PROJECT_ROOT_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../../../.. ABSOLUTE)
find_package(Vulkan QUIET)
add_executable(rhi_integration_backpack
main.cpp
${CMAKE_CURRENT_SOURCE_DIR}/../fixtures/RHIIntegrationFixture.cpp
@@ -33,6 +35,60 @@ target_link_libraries(rhi_integration_backpack PRIVATE
GTest::gtest
)
if(Vulkan_FOUND)
set(XCENGINE_GLSLANG_VALIDATOR_HINT "$ENV{VULKAN_SDK}")
find_program(
XCENGINE_GLSLANG_VALIDATOR
NAMES glslangValidator glslangValidator.exe
HINTS
"${XCENGINE_GLSLANG_VALIDATOR_HINT}/Bin"
"${Vulkan_ROOT}/Bin")
if(NOT XCENGINE_GLSLANG_VALIDATOR)
file(GLOB XCENGINE_VULKAN_BIN_DIRS "D:/VulkanSDK/*/Bin")
if(XCENGINE_VULKAN_BIN_DIRS)
list(SORT XCENGINE_VULKAN_BIN_DIRS COMPARE NATURAL ORDER DESCENDING)
foreach(XCENGINE_VULKAN_BIN_DIR IN LISTS XCENGINE_VULKAN_BIN_DIRS)
find_program(
XCENGINE_GLSLANG_VALIDATOR
NAMES glslangValidator glslangValidator.exe
PATHS "${XCENGINE_VULKAN_BIN_DIR}"
NO_DEFAULT_PATH)
if(XCENGINE_GLSLANG_VALIDATOR)
break()
endif()
endforeach()
endif()
endif()
if(NOT XCENGINE_GLSLANG_VALIDATOR)
message(FATAL_ERROR "glslangValidator not found for Vulkan backpack shaders")
endif()
set(BACKPACK_VULKAN_VERTEX_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/Res/Shader/backpack_vulkan.vert)
set(BACKPACK_VULKAN_FRAGMENT_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/Res/Shader/backpack_vulkan.frag)
add_custom_command(TARGET rhi_integration_backpack PRE_BUILD
COMMAND ${XCENGINE_GLSLANG_VALIDATOR}
-V
-S
vert
-o
$<TARGET_FILE_DIR:rhi_integration_backpack>/backpack_vulkan.vert.spv
${BACKPACK_VULKAN_VERTEX_SOURCE}
COMMAND ${XCENGINE_GLSLANG_VALIDATOR}
-V
-S
frag
-o
$<TARGET_FILE_DIR:rhi_integration_backpack>/backpack_vulkan.frag.spv
${BACKPACK_VULKAN_FRAGMENT_SOURCE}
VERBATIM)
target_link_libraries(rhi_integration_backpack PRIVATE Vulkan::Vulkan)
target_compile_definitions(rhi_integration_backpack PRIVATE XCENGINE_SUPPORT_VULKAN)
endif()
target_compile_definitions(rhi_integration_backpack PRIVATE
UNICODE
_UNICODE

View File

@@ -0,0 +1,17 @@
#version 450
layout(set = 1, binding = 0) uniform texture2D uBaseColorTexture;
layout(set = 1, binding = 1) uniform texture2D uSpecularTexture;
layout(set = 2, binding = 0) uniform sampler uBaseColorSampler;
layout(set = 2, binding = 1) uniform sampler uSpecularSampler;
layout(location = 0) in vec3 vWorldPosition;
layout(location = 1) in vec3 vWorldNormal;
layout(location = 2) in vec2 vTexCoord;
layout(location = 0) out vec4 fragColor;
void main() {
vec3 baseColor = texture(sampler2D(uBaseColorTexture, uBaseColorSampler), vTexCoord).rgb;
fragColor = vec4(baseColor, 1.0);
}

View File

@@ -0,0 +1,28 @@
#version 450
layout(location = 0) in vec4 aPosition;
layout(location = 1) in vec4 aNormal;
layout(location = 2) in vec2 aTexCoord;
layout(set = 0, binding = 0, std140) uniform SceneData {
mat4 gProjectionMatrix;
mat4 gViewMatrix;
mat4 gModelMatrix;
vec4 gCameraPosition;
vec4 gLightDirection;
vec4 gLightColor;
vec4 gAmbientColor;
};
layout(location = 0) out vec3 vWorldPosition;
layout(location = 1) out vec3 vWorldNormal;
layout(location = 2) out vec2 vTexCoord;
void main() {
vec4 worldPosition = gModelMatrix * aPosition;
vec4 viewPosition = gViewMatrix * worldPosition;
gl_Position = gProjectionMatrix * viewPosition;
vWorldPosition = worldPosition.xyz;
vWorldNormal = mat3(gModelMatrix) * aNormal.xyz;
vTexCoord = aTexCoord;
}

View File

@@ -3,6 +3,7 @@
#include <algorithm>
#include <filesystem>
#include <fstream>
#include <math.h>
#include <memory>
#include <stdio.h>
@@ -92,8 +93,38 @@ std::filesystem::path ResolveRuntimePath(const char* relativePath) {
return GetExecutableDirectory() / relativePath;
}
std::vector<uint8_t> LoadBinaryFileRelative(const char* filename) {
const std::filesystem::path path = ResolveRuntimePath(filename);
std::ifstream file(path, std::ios::binary | std::ios::ate);
if (!file.is_open()) {
return {};
}
const std::streamsize size = file.tellg();
if (size <= 0) {
return {};
}
std::vector<uint8_t> bytes(static_cast<size_t>(size));
file.seekg(0, std::ios::beg);
if (!file.read(reinterpret_cast<char*>(bytes.data()), size)) {
return {};
}
return bytes;
}
const char* GetScreenshotFilename(RHIType type) {
return type == RHIType::D3D12 ? "backpack_d3d12.ppm" : "backpack_opengl.ppm";
switch (type) {
case RHIType::D3D12:
return "backpack_d3d12.ppm";
case RHIType::OpenGL:
return "backpack_opengl.ppm";
case RHIType::Vulkan:
return "backpack_vulkan.ppm";
default:
return "backpack_unknown.ppm";
}
}
int GetComparisonThreshold(RHIType type) {
@@ -374,7 +405,7 @@ void main() {
desc.fragmentShader.sourceLanguage = XCEngine::RHI::ShaderLanguage::HLSL;
desc.fragmentShader.entryPoint = L"MainPS";
desc.fragmentShader.profile = L"ps_5_0";
} else {
} else if (type == RHIType::OpenGL) {
desc.vertexShader.source.assign(kBackpackVertexShader,
kBackpackVertexShader + strlen(kBackpackVertexShader));
desc.vertexShader.sourceLanguage = XCEngine::RHI::ShaderLanguage::GLSL;
@@ -384,6 +415,14 @@ void main() {
kBackpackFragmentShader + strlen(kBackpackFragmentShader));
desc.fragmentShader.sourceLanguage = XCEngine::RHI::ShaderLanguage::GLSL;
desc.fragmentShader.profile = L"fs_4_30";
} else if (type == RHIType::Vulkan) {
desc.vertexShader.source = LoadBinaryFileRelative("backpack_vulkan.vert.spv");
desc.vertexShader.sourceLanguage = XCEngine::RHI::ShaderLanguage::SPIRV;
desc.vertexShader.entryPoint = L"main";
desc.fragmentShader.source = LoadBinaryFileRelative("backpack_vulkan.frag.spv");
desc.fragmentShader.sourceLanguage = XCEngine::RHI::ShaderLanguage::SPIRV;
desc.fragmentShader.entryPoint = L"main";
}
return desc;
@@ -950,6 +989,9 @@ TEST_P(BackpackTest, RenderBackpack) {
INSTANTIATE_TEST_SUITE_P(D3D12, BackpackTest, ::testing::Values(RHIType::D3D12));
INSTANTIATE_TEST_SUITE_P(OpenGL, BackpackTest, ::testing::Values(RHIType::OpenGL));
#if defined(XCENGINE_SUPPORT_VULKAN)
INSTANTIATE_TEST_SUITE_P(Vulkan, BackpackTest, ::testing::Values(RHIType::Vulkan));
#endif
GTEST_API_ int main(int argc, char** argv) {
Logger::Get().Initialize();