refactor(rendering): retain managed pipeline asset runtime per native asset
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@@ -22,6 +22,7 @@ namespace XCEngine {
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namespace Scripting {
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class ScriptComponent;
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class MonoManagedRenderPipelineAssetRuntime;
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class MonoManagedRenderPipelineBridge;
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class MonoManagedRenderPipelineStageRecorder;
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@@ -241,6 +242,7 @@ private:
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void SetError(const std::string& error);
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friend class MonoManagedRenderPipelineBridge;
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friend class MonoManagedRenderPipelineAssetRuntime;
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friend class MonoManagedRenderPipelineStageRecorder;
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Settings m_settings;
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