Decouple editor render runtime factory
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@@ -8,6 +8,7 @@
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#include "Platform/Win32/Windowing/EditorWindowHostConfig.h"
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#include "Platform/Win32/Windowing/EditorWindowHostRuntime.h"
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#include "Platform/Win32/Windowing/EditorWindowMessageDispatcher.h"
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#include "Rendering/D3D12/D3D12EditorWindowRenderRuntime.h"
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#include "Support/EnvironmentFlags.h"
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#include "Support/ExecutablePath.h"
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@@ -144,9 +145,12 @@ bool Application::Initialize(HINSTANCE hInstance, int nCmdShow) {
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hostConfig,
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m_repoRoot,
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m_editorContext->GetShellAsset().captureRootPath);
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m_renderRuntimeFactory =
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std::make_unique<Host::D3D12EditorWindowRenderRuntimeFactory>();
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m_windowManager = std::make_unique<App::EditorWindowManager>(
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*m_editorContext,
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*m_windowSystem,
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*m_renderRuntimeFactory,
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*m_windowHostRuntime);
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m_editorContext->SetExitRequestHandler([this]() {
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@@ -223,6 +227,7 @@ void Application::Shutdown() {
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m_windowManager->Shutdown();
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m_windowManager.reset();
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}
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m_renderRuntimeFactory.reset();
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m_windowHostRuntime.reset();
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m_windowSystem.reset();
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