refactor(srp): move scene setup ownership into managed renderer
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@@ -52,6 +52,11 @@ namespace XCEngine.Rendering.Universal
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{
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}
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public virtual void ConfigureRenderSceneSetup(
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RenderSceneSetupContext context)
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{
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}
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public virtual void ConfigureDirectionalShadowExecutionState(
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DirectionalShadowExecutionContext context)
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{
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