refactor(srp): move rendering data ownership into universal package
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@@ -0,0 +1,15 @@
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using System;
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using XCEngine;
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namespace XCEngine.Rendering.Universal
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{
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[Flags]
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public enum RenderClearFlags
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{
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None = 0,
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Color = 1 << 0,
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Depth = 1 << 1,
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All = Color | Depth
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}
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}
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