refactor: improve test infrastructure and fix OpenGL GLAD initialization
- Rename D3D12Enum.h to D3D12Enums.h for naming consistency - Fix OpenGL unit test GLAD initialization by using gladLoadGL() instead of gladLoadGLLoader(wglGetProcAddress) for fallback support - Migrate remaining tests to use gtest_discover_tests for granular test discovery (math, core, containers, memory, threading, debug, components, scene, resources, input, opengl) - Remove obsolete TEST_RESOURCES_DIR and copy_directory commands from OpenGL unit test CMakeLists (minimal/Res doesn't exist) - Update TEST_SPEC.md with performance metrics and per-module build/test commands for faster development workflow - Update CMake path references to use lowercase paths
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@@ -1,14 +1,16 @@
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add_executable(xcengine_debug_tests
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find_package(GTest REQUIRED)
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add_executable(debug_tests
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test_logger.cpp
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test_profiler.cpp
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)
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target_link_libraries(xcengine_debug_tests
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target_link_libraries(debug_tests
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PRIVATE
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XCEngine
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gtest
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gtest_main
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GTest::gtest
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GTest::gtest_main
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)
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include(GoogleTest)
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gtest_discover_tests(xcengine_debug_tests)
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gtest_discover_tests(debug_tests)
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