refactor: improve test infrastructure and fix OpenGL GLAD initialization

- Rename D3D12Enum.h to D3D12Enums.h for naming consistency
- Fix OpenGL unit test GLAD initialization by using gladLoadGL()
  instead of gladLoadGLLoader(wglGetProcAddress) for fallback support
- Migrate remaining tests to use gtest_discover_tests for granular
  test discovery (math, core, containers, memory, threading, debug,
  components, scene, resources, input, opengl)
- Remove obsolete TEST_RESOURCES_DIR and copy_directory commands
  from OpenGL unit test CMakeLists (minimal/Res doesn't exist)
- Update TEST_SPEC.md with performance metrics and per-module
  build/test commands for faster development workflow
- Update CMake path references to use lowercase paths
This commit is contained in:
2026-03-23 00:43:02 +08:00
parent 0f0ab8922a
commit f427699ac6
100 changed files with 1191 additions and 1136 deletions

View File

@@ -85,7 +85,7 @@ add_library(XCEngine STATIC
${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine/RHI/RHIEnums.h
${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine/RHI/RHIFactory.h
${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine/RHI/RHIDescriptorPool.h
${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine/RHI/D3D12/D3D12Enum.h
${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine/RHI/D3D12/D3D12Enums.h
${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine/RHI/D3D12/D3D12Device.h
${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine/RHI/D3D12/D3D12CommandQueue.h
${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine/RHI/D3D12/D3D12CommandAllocator.h
@@ -155,7 +155,7 @@ add_library(XCEngine STATIC
${CMAKE_CURRENT_SOURCE_DIR}/src/RHI/OpenGL/OpenGLRenderTargetView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/RHI/OpenGL/OpenGLDepthStencilView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/RHI/OpenGL/OpenGLScreenshot.cpp
${CMAKE_SOURCE_DIR}/tests/OpenGL/package/src/glad.c
${CMAKE_SOURCE_DIR}/tests/opengl/package/src/glad.c
# RHI Factory
${CMAKE_CURRENT_SOURCE_DIR}/src/RHI/RHIFactory.cpp
@@ -283,7 +283,7 @@ target_include_directories(XCEngine PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine
${CMAKE_CURRENT_SOURCE_DIR}/src
${CMAKE_CURRENT_SOURCE_DIR}/third_party
${CMAKE_SOURCE_DIR}/tests/OpenGL/package/include
${CMAKE_SOURCE_DIR}/tests/opengl/package/include
)
if(MSVC)