refactor: improve test infrastructure and fix OpenGL GLAD initialization

- Rename D3D12Enum.h to D3D12Enums.h for naming consistency
- Fix OpenGL unit test GLAD initialization by using gladLoadGL()
  instead of gladLoadGLLoader(wglGetProcAddress) for fallback support
- Migrate remaining tests to use gtest_discover_tests for granular
  test discovery (math, core, containers, memory, threading, debug,
  components, scene, resources, input, opengl)
- Remove obsolete TEST_RESOURCES_DIR and copy_directory commands
  from OpenGL unit test CMakeLists (minimal/Res doesn't exist)
- Update TEST_SPEC.md with performance metrics and per-module
  build/test commands for faster development workflow
- Update CMake path references to use lowercase paths
This commit is contained in:
2026-03-23 00:43:02 +08:00
parent 0f0ab8922a
commit f427699ac6
100 changed files with 1191 additions and 1136 deletions

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# Mutex::lock
```cpp
void lock() const;
```
获取互斥锁const 版本)。如果锁已被其他线程持有,则阻塞当前线程直到锁可用。
该方法是 `std::lockable` 接口的实现,可与 `std::lock_guard``std::unique_lock` 等 RAII 工具配合使用。
**参数:**
**返回:**
**线程安全:**
**复杂度:** 平均 O(1),最坏情况 O(n)n 为竞争线程数
**示例:**
```cpp
#include "XCEngine/Threading/Mutex.h"
#include <mutex>
XCEngine::XCEngine::Threading::Mutex mtx;
int counter = 0;
void Increment() {
mtx.lock();
++counter;
mtx.unlock();
}
// 使用 RAII 自动管理锁
void SafeIncrement() {
std::lock_guard<XCEngine::Threading::Mutex> guard(mtx);
++counter;
}
```
## 相关文档
- [Mutex 总览](mutex.md) - 返回类总览