Refactor new editor host orchestration
This commit is contained in:
@@ -2,57 +2,115 @@
|
||||
|
||||
namespace XCEngine::UI::Editor::Host {
|
||||
|
||||
bool RenderD3D12WindowFrame(
|
||||
D3D12WindowRenderer& windowRenderer,
|
||||
const float clearColor[4],
|
||||
const D3D12WindowRenderCallback& beforePresent,
|
||||
const D3D12WindowRenderCallback& afterPresent) {
|
||||
const ::XCEngine::Rendering::RenderSurface* renderSurface =
|
||||
windowRenderer.GetCurrentRenderSurface();
|
||||
::XCEngine::Rendering::RenderContext renderContext =
|
||||
windowRenderer.GetRenderContext();
|
||||
if (!renderContext.IsValid() ||
|
||||
renderContext.commandList == nullptr ||
|
||||
renderContext.commandQueue == nullptr ||
|
||||
windowRenderer.GetSwapChain() == nullptr ||
|
||||
renderSurface == nullptr) {
|
||||
return false;
|
||||
D3D12WindowRenderLoopAttachResult D3D12WindowRenderLoop::Attach(
|
||||
NativeRenderer& uiRenderer,
|
||||
D3D12WindowRenderer& windowRenderer) {
|
||||
m_uiRenderer = &uiRenderer;
|
||||
m_windowRenderer = &windowRenderer;
|
||||
|
||||
D3D12WindowRenderLoopAttachResult result = {};
|
||||
result.hasViewportSurfacePresentation = m_uiRenderer->AttachWindowRenderer(*m_windowRenderer);
|
||||
if (!result.hasViewportSurfacePresentation) {
|
||||
const std::string& interopError = m_uiRenderer->GetLastRenderError();
|
||||
result.interopWarning = interopError.empty()
|
||||
? "native renderer d3d12 interop unavailable; falling back to hwnd renderer."
|
||||
: "native renderer d3d12 interop unavailable; falling back to hwnd renderer: " +
|
||||
interopError;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void D3D12WindowRenderLoop::Detach() {
|
||||
if (m_uiRenderer != nullptr) {
|
||||
m_uiRenderer->DetachWindowRenderer();
|
||||
}
|
||||
|
||||
auto* d3d12CommandList =
|
||||
static_cast<::XCEngine::RHI::D3D12CommandList*>(renderContext.commandList);
|
||||
if (d3d12CommandList == nullptr) {
|
||||
return false;
|
||||
m_uiRenderer = nullptr;
|
||||
m_windowRenderer = nullptr;
|
||||
}
|
||||
|
||||
D3D12WindowRenderLoopFrameContext D3D12WindowRenderLoop::BeginFrame() const {
|
||||
D3D12WindowRenderLoopFrameContext context = {};
|
||||
if (!HasViewportSurfacePresentation()) {
|
||||
return context;
|
||||
}
|
||||
|
||||
const auto& colorAttachments = renderSurface->GetColorAttachments();
|
||||
if (colorAttachments.empty() || colorAttachments[0] == nullptr) {
|
||||
return false;
|
||||
if (!m_windowRenderer->BeginFrame()) {
|
||||
const std::string& frameError = m_windowRenderer->GetLastError();
|
||||
context.warning = frameError.empty()
|
||||
? "d3d12 frame begin failed"
|
||||
: "d3d12 frame begin failed: " + frameError;
|
||||
return context;
|
||||
}
|
||||
|
||||
::XCEngine::RHI::RHIResourceView* renderTargetView = colorAttachments[0];
|
||||
renderContext.commandList->TransitionBarrier(
|
||||
renderTargetView,
|
||||
::XCEngine::RHI::ResourceStates::Present,
|
||||
::XCEngine::RHI::ResourceStates::RenderTarget);
|
||||
renderContext.commandList->SetRenderTargets(1, &renderTargetView, nullptr);
|
||||
renderContext.commandList->ClearRenderTarget(renderTargetView, clearColor);
|
||||
context.canRenderViewports = true;
|
||||
context.renderContext = m_windowRenderer->GetRenderContext();
|
||||
return context;
|
||||
}
|
||||
|
||||
if (beforePresent) {
|
||||
beforePresent(renderContext, *renderSurface);
|
||||
renderContext.commandList->SetRenderTargets(1, &renderTargetView, nullptr);
|
||||
D3D12WindowRenderLoopResizeResult D3D12WindowRenderLoop::ApplyResize(UINT width, UINT height) {
|
||||
D3D12WindowRenderLoopResizeResult result = {};
|
||||
if (m_uiRenderer == nullptr || m_windowRenderer == nullptr) {
|
||||
result.interopWarning = "window render loop is detached.";
|
||||
return result;
|
||||
}
|
||||
|
||||
if (afterPresent) {
|
||||
afterPresent(renderContext, *renderSurface);
|
||||
renderContext.commandList->SetRenderTargets(1, &renderTargetView, nullptr);
|
||||
m_uiRenderer->Resize(width, height);
|
||||
m_uiRenderer->DetachWindowRenderer();
|
||||
|
||||
const bool resizedWindowRenderer =
|
||||
m_windowRenderer->Resize(static_cast<int>(width), static_cast<int>(height));
|
||||
if (!resizedWindowRenderer || !m_windowRenderer->GetLastError().empty()) {
|
||||
const std::string& resizeError = m_windowRenderer->GetLastError();
|
||||
result.windowRendererWarning = resizeError.empty()
|
||||
? "window renderer resize warning."
|
||||
: "window renderer resize warning: " + resizeError;
|
||||
}
|
||||
|
||||
renderContext.commandList->TransitionBarrier(
|
||||
renderTargetView,
|
||||
::XCEngine::RHI::ResourceStates::RenderTarget,
|
||||
::XCEngine::RHI::ResourceStates::Present);
|
||||
return windowRenderer.SubmitFrame(true);
|
||||
if (!resizedWindowRenderer) {
|
||||
return result;
|
||||
}
|
||||
|
||||
const D3D12WindowRenderLoopAttachResult attachResult =
|
||||
Attach(*m_uiRenderer, *m_windowRenderer);
|
||||
result.hasViewportSurfacePresentation = attachResult.hasViewportSurfacePresentation;
|
||||
result.interopWarning = attachResult.interopWarning;
|
||||
return result;
|
||||
}
|
||||
|
||||
D3D12WindowRenderLoopPresentResult D3D12WindowRenderLoop::Present(
|
||||
const ::XCEngine::UI::UIDrawData& drawData) const {
|
||||
D3D12WindowRenderLoopPresentResult result = {};
|
||||
if (m_uiRenderer == nullptr) {
|
||||
result.warning = "window render loop has no ui renderer.";
|
||||
return result;
|
||||
}
|
||||
|
||||
if (HasViewportSurfacePresentation()) {
|
||||
result.framePresented = m_uiRenderer->RenderToWindowRenderer(drawData);
|
||||
if (!result.framePresented) {
|
||||
const std::string& composeError = m_uiRenderer->GetLastRenderError();
|
||||
result.warning = composeError.empty()
|
||||
? "d3d12 window composition failed, falling back to hwnd renderer."
|
||||
: "d3d12 window composition failed, falling back to hwnd renderer: " +
|
||||
composeError;
|
||||
}
|
||||
}
|
||||
|
||||
if (!result.framePresented) {
|
||||
result.framePresented = m_uiRenderer->Render(drawData);
|
||||
if (!result.framePresented && result.warning.empty()) {
|
||||
result.warning = m_uiRenderer->GetLastRenderError();
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool D3D12WindowRenderLoop::HasViewportSurfacePresentation() const {
|
||||
return m_uiRenderer != nullptr &&
|
||||
m_windowRenderer != nullptr &&
|
||||
m_uiRenderer->HasAttachedWindowRenderer();
|
||||
}
|
||||
|
||||
} // namespace XCEngine::UI::Editor::Host
|
||||
|
||||
Reference in New Issue
Block a user