refactor(srp): introduce scriptableobject render asset substrate
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@@ -4,7 +4,7 @@ using XCEngine.Rendering;
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namespace XCEngine.Rendering.Universal
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{
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public abstract class ScriptableRendererFeature
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: Object
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: ScriptableObject
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{
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private bool m_disposed;
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private bool m_runtimeCreated;
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