refactor(srp): move core stage defaults into universal renderer
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@@ -66,6 +66,20 @@ namespace XCEngine.Rendering
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(int)stage);
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}
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public bool RequestShadowCasterStage()
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{
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return InternalCalls
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.Rendering_ScriptableRenderPipelinePlanningContext_RequestShadowCasterStage(
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m_nativeHandle);
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}
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public void ClearShadowCasterStage()
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{
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InternalCalls
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.Rendering_ScriptableRenderPipelinePlanningContext_ClearShadowCasterStage(
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m_nativeHandle);
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}
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public bool HasFinalColorProcessing()
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{
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return InternalCalls
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