refactor(srp): rename native pipeline backend terminology

This commit is contained in:
2026-04-21 19:19:27 +08:00
parent 8a8b72e273
commit f2806b0136
11 changed files with 241 additions and 184 deletions

View File

@@ -38,11 +38,11 @@ ManagedScriptableRenderPipelineAsset::ResolveManagedAssetRuntime() const {
}
std::shared_ptr<const RenderPipelineAsset>
ManagedScriptableRenderPipelineAsset::ResolvePipelineRendererAsset() const {
ManagedScriptableRenderPipelineAsset::ResolvePipelineBackendAsset() const {
if (const std::shared_ptr<const ManagedRenderPipelineAssetRuntime> runtime =
ResolveManagedAssetRuntime();
runtime != nullptr) {
return runtime->GetPipelineRendererAsset();
return runtime->GetPipelineBackendAsset();
}
return nullptr;
@@ -52,11 +52,11 @@ ScriptableRenderPipelineHostAsset
ManagedScriptableRenderPipelineAsset::CreateExecutionHostAsset() const {
const std::shared_ptr<const ManagedRenderPipelineAssetRuntime> runtime =
ResolveManagedAssetRuntime();
if (const std::shared_ptr<const RenderPipelineAsset> pipelineRendererAsset =
ResolvePipelineRendererAsset();
pipelineRendererAsset != nullptr) {
if (const std::shared_ptr<const RenderPipelineAsset> pipelineBackendAsset =
ResolvePipelineBackendAsset();
pipelineBackendAsset != nullptr) {
return ScriptableRenderPipelineHostAsset(
pipelineRendererAsset,
pipelineBackendAsset,
runtime);
}