refactor(docs): fix Resources module paths and cross-references for engine restructure
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@@ -4,7 +4,7 @@
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**类型**: `class` (abstract)
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**头文件**: `XCEngine/Resources/ILoader.h`
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**头文件**: `XCEngine/Core/IO/IResourceLoader.h`
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**描述**: 资源加载器抽象接口,定义了资源加载的标准协议。每个资源类型需要提供对应的加载器实现。
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@@ -115,7 +115,7 @@ ResourceManager::Get().RegisterLoader(new TextureLoader());
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## 相关文档
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- [ResourceManager](../resourcemanager/resourcemanager.md) - 资源管理器
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- [ResourceManager](../resource-manager/resource-manager.md) - 资源管理器
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- [AsyncLoader](../asyncloader/asyncloader.md) - 异步加载器
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- [ImportSettings](../importsettings/importsettings.md) - 导入设置
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- [Resources 总览](../resources.md) - 返回模块总览
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