refactor(docs): fix Resources module paths and cross-references for engine restructure

This commit is contained in:
2026-03-26 01:56:18 +08:00
parent 2e17c0019c
commit efe4f30d85
2 changed files with 12 additions and 12 deletions

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@@ -4,7 +4,7 @@
**类型**: `class` (abstract)
**头文件**: `XCEngine/Resources/ILoader.h`
**头文件**: `XCEngine/Core/IO/IResourceLoader.h`
**描述**: 资源加载器抽象接口,定义了资源加载的标准协议。每个资源类型需要提供对应的加载器实现。
@@ -115,7 +115,7 @@ ResourceManager::Get().RegisterLoader(new TextureLoader());
## 相关文档
- [ResourceManager](../resourcemanager/resourcemanager.md) - 资源管理器
- [ResourceManager](../resource-manager/resource-manager.md) - 资源管理器
- [AsyncLoader](../asyncloader/asyncloader.md) - 异步加载器
- [ImportSettings](../importsettings/importsettings.md) - 导入设置
- [Resources 总览](../resources.md) - 返回模块总览