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#pragma once
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <windows.h>
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namespace XCEngine::UI::Editor::App {
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RECT BuildEditorFloatingWindowRect(
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const POINT& screenPoint,
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LONG preferredWidth = 0,
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LONG preferredHeight = 0,
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LONG fallbackWidth = 960,
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LONG fallbackHeight = 720);
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} // namespace XCEngine::UI::Editor::App
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