refactor(srp): tighten request and scene setup seams
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@@ -85,6 +85,19 @@ namespace XCEngine.Rendering
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m_nativeHandle);
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}
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public RenderClearFlags clearFlags
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{
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get =>
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(RenderClearFlags)InternalCalls
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.Rendering_CameraRenderRequestContext_GetClearFlags(
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m_nativeHandle);
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set =>
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InternalCalls
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.Rendering_CameraRenderRequestContext_SetClearFlags(
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m_nativeHandle,
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(int)value);
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}
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internal ulong nativeHandle =>
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m_nativeHandle;
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}
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