Tighten XCUI compositor texture registration
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@@ -68,6 +68,7 @@ Current gap:
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- Panel diagnostics were expanded to clearly separate preview/runtime/input state and native vs legacy paths.
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- The editor bridge layer now has smoke coverage for swapchain after-UI rendering hooks and SRV-backed ImGui texture descriptor registration.
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- `Application` no longer owns the ImGui backend directly; window presentation now routes through `IWindowUICompositor` with an `ImGuiWindowUICompositor` implementation, which currently delegates to `IEditorHostCompositor` / `ImGuiHostCompositor`.
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- Hosted preview offscreen surfaces now keep compositor-returned `UITextureRegistration` / `UITextureHandle` data inside `Application` instead of storing `ImTextureID` directly.
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- The generic hosted-preview presenter contract no longer owns `ImGuiTransitionBackend`; the ImGui presenter now sits in a separate `ImGuiXCUIHostedPreviewPresenter` header while the native queue/surface registry remains XCUI-generic.
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- The generic hosted-preview frame contract no longer carries an ImGui draw-list pointer; the legacy ImGui presenter resolves its inline draw target from the active ImGui window context instead of pushing that type through the XCUI contract.
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- `XCNewEditor` builds successfully to `build/new_editor/bin/Debug/XCNewEditor.exe`.
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@@ -139,6 +140,7 @@ Current gap:
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- `IEditorHostCompositor`
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- `ImGuiHostCompositor`
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- `Application` frame/present flow routed through the compositor instead of direct `m_imguiBackend` ownership
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- Window compositor texture registration now also flows back into `Application` as XCUI-owned `UITextureRegistration` / `UITextureHandle` data instead of exposing raw `ImTextureID` there.
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- Hosted preview contracts were tightened again:
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- generic preview surface metadata stays on XCUI-owned value types
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- `ImGuiTransitionBackend` moved behind `ImGuiXCUIHostedPreviewPresenter`
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