refactor(srp): remove managed standalone pass key seam
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@@ -64,13 +64,6 @@ namespace XCEngine.Rendering.Universal
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return GetPipelineRendererAssetKey();
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}
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internal string GetCameraFrameStandalonePassAssetKeyInstance(
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CameraFrameStage stage)
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{
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return GetCameraFrameStandalonePassAssetKey(
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stage);
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}
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internal int GetRuntimeStateVersionInstance()
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{
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return m_runtimeStateVersion;
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@@ -248,12 +241,6 @@ namespace XCEngine.Rendering.Universal
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return string.Empty;
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}
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private protected virtual string GetCameraFrameStandalonePassAssetKey(
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CameraFrameStage stage)
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{
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return string.Empty;
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}
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protected virtual ScriptableRendererFeature[] CreateRendererFeatures()
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{
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return rendererFeatures ??
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