Add backpack editor startup scene
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@@ -97,6 +97,18 @@ public:
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return false;
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}
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bool TryGetClassFieldDefaultValues(
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const std::string& assemblyName,
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const std::string& namespaceName,
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const std::string& className,
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std::vector<ScriptFieldDefaultValue>& outFields) const override {
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(void)assemblyName;
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(void)namespaceName;
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(void)className;
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outFields.clear();
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return false;
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}
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bool TrySetManagedFieldValue(
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const ScriptRuntimeContext& context,
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const std::string& fieldName,
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