Switch scene viewport flow to frame plans
This commit is contained in:
@@ -101,18 +101,18 @@ inline SceneViewportRenderPlanBuildResult BuildSceneViewportRenderPlan(
|
||||
inline void ApplySceneViewportRenderPlan(
|
||||
const ViewportRenderTargets& targets,
|
||||
SceneViewportRenderPlan& plan,
|
||||
Rendering::CameraRenderRequest& request) {
|
||||
Rendering::CameraFramePlan& framePlan) {
|
||||
ApplySceneViewportRenderRequestSetup(
|
||||
targets,
|
||||
&plan.postScenePasses,
|
||||
request);
|
||||
framePlan);
|
||||
|
||||
if (plan.HasOverlayPasses()) {
|
||||
request.overlayPasses = &plan.overlayPasses;
|
||||
framePlan.overlayPasses = &plan.overlayPasses;
|
||||
}
|
||||
|
||||
request.hasClearColorOverride = plan.hasClearColorOverride;
|
||||
request.clearColorOverride = plan.clearColorOverride;
|
||||
framePlan.request.hasClearColorOverride = plan.hasClearColorOverride;
|
||||
framePlan.request.clearColorOverride = plan.clearColorOverride;
|
||||
}
|
||||
|
||||
} // namespace Editor
|
||||
|
||||
Reference in New Issue
Block a user