docs(components): fix extractor links in component api docs
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@@ -10,7 +10,7 @@
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## 角色概述
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## 角色概述
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`CameraComponent` 是当前渲染管线里的相机配置组件。它本身不持有 view/projection 矩阵,也不直接执行渲染;真正的消费方是 [RenderSceneExtractor](../../Rendering/RenderSceneExtractor/RenderSceneExtractor.md)。
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`CameraComponent` 是当前渲染管线里的相机配置组件。它本身不持有 view/projection 矩阵,也不直接执行渲染;真正的消费方是 [RenderSceneExtractor](../../Rendering/Extraction/RenderSceneExtractor/RenderSceneExtractor.md)。
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从职责上看,它更像 Unity 里“挂在对象上的 Camera 配置数据”,而不是一个自带完整渲染流程的重型对象。
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从职责上看,它更像 Unity 里“挂在对象上的 Camera 配置数据”,而不是一个自带完整渲染流程的重型对象。
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@@ -39,7 +39,7 @@
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### 3. 相机选择规则由渲染场景提取器决定
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### 3. 相机选择规则由渲染场景提取器决定
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当前 [RenderSceneExtractor](../../Rendering/RenderSceneExtractor/RenderSceneExtractor.md) 的选择顺序是:
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当前 [RenderSceneExtractor](../../Rendering/Extraction/RenderSceneExtractor/RenderSceneExtractor.md) 的选择顺序是:
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1. 先用可用的 override camera
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1. 先用可用的 override camera
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2. 否则在所有可用主相机里挑 `Depth` 最大的那个
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2. 否则在所有可用主相机里挑 `Depth` 最大的那个
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@@ -116,5 +116,5 @@
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- [当前模块](../Components.md)
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- [当前模块](../Components.md)
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- [GameObject](../GameObject/GameObject.md)
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- [GameObject](../GameObject/GameObject.md)
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- [TransformComponent](../TransformComponent/TransformComponent.md)
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- [TransformComponent](../TransformComponent/TransformComponent.md)
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- [RenderSceneExtractor](../../Rendering/RenderSceneExtractor/RenderSceneExtractor.md)
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- [RenderSceneExtractor](../../Rendering/Extraction/RenderSceneExtractor/RenderSceneExtractor.md)
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- [API 总索引](../../../main.md)
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- [API 总索引](../../../main.md)
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@@ -160,5 +160,5 @@
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- [当前模块](../Components.md)
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- [当前模块](../Components.md)
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- [MeshRendererComponent](../MeshRendererComponent/MeshRendererComponent.md)
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- [MeshRendererComponent](../MeshRendererComponent/MeshRendererComponent.md)
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- [RenderSceneExtractor](../../Rendering/RenderSceneExtractor/RenderSceneExtractor.md)
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- [RenderSceneExtractor](../../Rendering/Extraction/RenderSceneExtractor/RenderSceneExtractor.md)
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- [API 总索引](../../../main.md)
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- [API 总索引](../../../main.md)
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@@ -182,6 +182,6 @@ renderLayer=0;
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- [当前模块](../Components.md)
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- [当前模块](../Components.md)
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- [MeshFilterComponent](../MeshFilterComponent/MeshFilterComponent.md)
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- [MeshFilterComponent](../MeshFilterComponent/MeshFilterComponent.md)
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- [RenderSceneExtractor](../../Rendering/RenderSceneExtractor/RenderSceneExtractor.md)
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- [RenderSceneExtractor](../../Rendering/Extraction/RenderSceneExtractor/RenderSceneExtractor.md)
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- [BuiltinForwardPipeline](../../Rendering/Pipelines/BuiltinForwardPipeline/BuiltinForwardPipeline.md)
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- [BuiltinForwardPipeline](../../Rendering/Pipelines/BuiltinForwardPipeline/BuiltinForwardPipeline.md)
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- [API 总索引](../../../main.md)
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- [API 总索引](../../../main.md)
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@@ -1,6 +1,6 @@
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# API 文档重构状态
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# API 文档重构状态
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**生成时间**: `2026-04-10 17:19:29`
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**生成时间**: `2026-04-10 17:21:15`
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**来源**: `docs/api/_tools/audit_api_docs.py`
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**来源**: `docs/api/_tools/audit_api_docs.py`
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