chore: sync workspace state
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@@ -487,9 +487,8 @@ void BackpackTest::LoadBackpackMesh() {
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const std::string meshPathString = meshPath.string();
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MeshLoader loader;
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// Keep import behavior aligned with the editor/runtime resource path.
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MeshImportSettings settings;
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settings.AddImportFlag(MeshImportFlags::FlipUVs);
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LoadResult result = loader.Load(meshPathString.c_str(), &settings);
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ASSERT_TRUE(result);
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ASSERT_NE(result.resource, nullptr);
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