chore: sync workspace state
This commit is contained in:
64
project/.xceditor/imgui_layout.ini
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64
project/.xceditor/imgui_layout.ini
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[Window][Hierarchy]
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Pos=0,33
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Size=189,758
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Collapsed=0
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DockId=0x00000003
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[Window][Scene]
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Pos=191,33
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Size=1702,758
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Collapsed=0
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DockId=0x00000005
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[Window][Game]
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Pos=191,33
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Size=1702,758
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Collapsed=0
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DockId=0x00000005
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[Window][Inspector]
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Pos=1895,33
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Size=665,758
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Collapsed=0
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DockId=0x00000006
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[Window][Console]
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Pos=0,793
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Size=2560,558
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Collapsed=0
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DockId=0x00000002
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[Window][Project]
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Pos=0,793
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Size=2560,558
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Collapsed=0
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DockId=0x00000002
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[Window][MainDockspace]
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Pos=0,0
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Size=2560,1351
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Collapsed=0
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[Window][Debug##Default]
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Pos=48,48
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Size=320,320
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Collapsed=0
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[Window][##MainMenuBar]
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Size=1262,33
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Collapsed=0
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[Window][Create Folder]
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Pos=1060,620
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Size=440,110
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Collapsed=0
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[Docking][Data]
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DockSpace ID=0xA11B73D6 Window=0x1C358F53 Pos=0,33 Size=2560,1318 Split=Y
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DockNode ID=0x00000001 Parent=0xA11B73D6 SizeRef=1262,758 Split=X
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DockNode ID=0x00000003 Parent=0x00000001 SizeRef=189,503 NoTabBar=1 NoWindowMenuButton=1 NoCloseButton=1 Selected=0xBABDAE5E
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DockNode ID=0x00000004 Parent=0x00000001 SizeRef=1071,503 Split=X
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DockNode ID=0x00000005 Parent=0x00000004 SizeRef=1702,503 CentralNode=1 NoTabBar=1 NoWindowMenuButton=1 NoCloseButton=1 Selected=0xE601B12F
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DockNode ID=0x00000006 Parent=0x00000004 SizeRef=665,503 NoTabBar=1 NoWindowMenuButton=1 NoCloseButton=1 Selected=0x36DC96AB
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DockNode ID=0x00000002 Parent=0xA11B73D6 SizeRef=1262,558 NoTabBar=1 NoWindowMenuButton=1 NoCloseButton=1 Selected=0x9C21DE82
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0
project/Assets/NewFolder4/Models/Character.fbx
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0
project/Assets/NewFolder4/Models/Character.fbx
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30
project/Assets/NewFolder4/Scenes/Main.unity
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30
project/Assets/NewFolder4/Scenes/Main.unity
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@@ -0,0 +1,30 @@
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# XCEngine Scene File
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scene=Main Scene
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active=1
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gameobject_begin
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id=1
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name=Main Camera
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active=1
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parent=0
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transform=position=0,0,0;rotation=0,0,0,1;scale=1,1,1;
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component=Camera;projection=0;fov=60;orthoSize=5;near=0.1;far=1000;depth=0;primary=1;clearColor=0.192,0.302,0.475,1;
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gameobject_end
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gameobject_begin
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id=2
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name=Directional Light
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active=1
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parent=0
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transform=position=0,0,0;rotation=0,0,0,1;scale=1,1,1;
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component=Light;type=0;color=0.612565,0.327129,0.327129,1;intensity=4;range=0.001;spotAngle=30;shadows=0;
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gameobject_end
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gameobject_begin
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id=3
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name=GameObject
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active=1
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parent=0
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transform=position=0,0,0;rotation=0,0,0,1;scale=1,1,1;
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gameobject_end
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54
project/Assets/NewFolder4/Scenes/Main.xc
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54
project/Assets/NewFolder4/Scenes/Main.xc
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@@ -0,0 +1,54 @@
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# XCEngine Scene File
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scene=Main Scene
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active=1
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gameobject_begin
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id=2
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uuid=10036986138272728490
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name=4
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active=1
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parent=0
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transform=position=0,0,0;rotation=0,0,0,1;scale=1,1,1;
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component=Light;type=0;color=0.612565,0.327129,0.327129,1;intensity=15.4;range=0.001;spotAngle=30;shadows=0;
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component=Camera;projection=0;fov=123.4;orthoSize=12.1;near=1.86;far=1030.1;depth=9.5;primary=1;clearColor=0.192,0.302,0.475,1;
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gameobject_end
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gameobject_begin
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id=3
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uuid=14971148148602552176
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name=GameObject
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active=1
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parent=0
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transform=position=0,0,0;rotation=-0.257926,-0.0205041,0.160241,0.952563;scale=2.4,3.6,1;
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component=Light;type=0;color=1,1,1,1;intensity=13.6;range=10;spotAngle=30;shadows=1;
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component=Camera;projection=0;fov=69.3;orthoSize=5;near=0.001;far=1001.9;depth=5.4;primary=1;clearColor=0.38882,0.493362,0.657778,1;
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gameobject_end
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gameobject_begin
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id=10
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uuid=198935724730254930
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name=Light
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active=1
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parent=0
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transform=position=0,-1.9,0;rotation=0.0670541,0.137716,0.0909146,0.984008;scale=1,1,1;
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gameobject_end
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gameobject_begin
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id=1
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uuid=8308231963777163730
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name=Main Camera
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active=1
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parent=10
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transform=position=-4.7,0,0;rotation=-0.257815,-0.140875,-0.220134,0.930176;scale=4.7,2.8,1;
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gameobject_end
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gameobject_begin
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id=11
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uuid=15155914862689195892
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name=GameObject
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active=1
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parent=0
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transform=position=0,0,0;rotation=0,0,0,1;scale=1,1,1;
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component=Camera;projection=0;fov=47.7;orthoSize=5;near=0.67;far=991.2;depth=0;primary=1;clearColor=0.192,0.302,0.475,1;
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component=Light;type=1;color=0.662222,0.170706,0.170706,1;intensity=1;range=10;spotAngle=30;shadows=0;
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gameobject_end
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13
project/Assets/NewFolder4/Scenes/Untitled Scene.xc
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13
project/Assets/NewFolder4/Scenes/Untitled Scene.xc
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@@ -0,0 +1,13 @@
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# XCEngine Scene File
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scene=Untitled Scene
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active=1
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gameobject_begin
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id=4
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name=GameObject
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active=1
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parent=0
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transform=position=0,0,0;rotation=0.0087262,0.0087262,-7.61524e-05,0.999924;scale=1,1,1;
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component=Camera;projection=1;fov=60;orthoSize=0.001;near=0.001;far=0.002;depth=-2;primary=1;clearColor=0.192,0.302,0.475,1;
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gameobject_end
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@@ -9,7 +9,7 @@ name=Main Camera
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active=1
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parent=0
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transform=position=0,0,0;rotation=0,0,0,1;scale=1,1,1;
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component=Camera;projection=0;fov=45;orthoSize=5;near=0.1;far=100;depth=0;primary=1;clearColor=0.05,0.05,0.08,1;
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component=Camera;projection=0;fov=45;orthoSize=5;near=0.1;far=100;depth=0;primary=1;clearColor=1,1,1,1;
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gameobject_end
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gameobject_begin
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@@ -20,41 +20,37 @@ active=1
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parent=0
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transform=position=0,0.08,3;rotation=0,0,0,1;scale=1,1,1;
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gameobject_end
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gameobject_begin
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id=3
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uuid=9855370671540411784
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name=BackpackRotateY
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active=1
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parent=2
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transform=position=0,0,0;rotation=0,-0.174108138,0,0.984726539;scale=1,1,1;
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transform=position=0,0,0;rotation=0,-0.174108,0,0.984727;scale=1,1,1;
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gameobject_end
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gameobject_begin
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id=4
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uuid=14568936532392398358
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name=BackpackRotateX
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active=1
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parent=3
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transform=position=0,0,0;rotation=-0.0898785492,0,0,0.995952733;scale=1,1,1;
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transform=position=0,0,0;rotation=-0.0898786,0,0,0.995953;scale=1,1,1;
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gameobject_end
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gameobject_begin
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id=5
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uuid=7319598685716776031
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name=BackpackScale
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active=1
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parent=4
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transform=position=0,0,0;rotation=0,0,0,1;scale=0.389120452,0.389120452,0.389120452;
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transform=position=0,0,0;rotation=0,0,0,1;scale=0.38912,0.38912,0.38912;
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gameobject_end
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gameobject_begin
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id=6
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uuid=14495577888798577643
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name=BackpackMesh
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active=1
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parent=5
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transform=position=0.048938,-0.5718905,-0.943127;rotation=0,0,0,1;scale=1,1,1;
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transform=position=0.048938,-0.57189,-0.943127;rotation=0,0,0,1;scale=1,1,1;
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component=MeshFilter;mesh=Assets/Models/backpack/backpack.obj;
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component=MeshRenderer;materials=;castShadows=1;receiveShadows=1;renderLayer=0;
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gameobject_end
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0
project/Assets/Scripts/Textures/Grass.png
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0
project/Assets/Scripts/Textures/Grass.png
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0
project/Assets/Scripts/Textures/PlayerController.cs
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0
project/Assets/Scripts/Textures/PlayerController.cs
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0
project/Assets/Scripts/Textures/Stone.png
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0
project/Assets/Scripts/Textures/Stone.png
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3
project/Project.xcproject
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3
project/Project.xcproject
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@@ -0,0 +1,3 @@
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version=1
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name=project
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startup_scene=Assets/Scenes/Main.xc
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