chore: sync workspace state

This commit is contained in:
2026-03-29 01:36:53 +08:00
parent eb5de3e3d4
commit e5cb79f3ce
4935 changed files with 35593 additions and 360696 deletions

View File

@@ -0,0 +1,64 @@
[Window][Hierarchy]
Pos=0,33
Size=189,758
Collapsed=0
DockId=0x00000003
[Window][Scene]
Pos=191,33
Size=1702,758
Collapsed=0
DockId=0x00000005
[Window][Game]
Pos=191,33
Size=1702,758
Collapsed=0
DockId=0x00000005
[Window][Inspector]
Pos=1895,33
Size=665,758
Collapsed=0
DockId=0x00000006
[Window][Console]
Pos=0,793
Size=2560,558
Collapsed=0
DockId=0x00000002
[Window][Project]
Pos=0,793
Size=2560,558
Collapsed=0
DockId=0x00000002
[Window][MainDockspace]
Pos=0,0
Size=2560,1351
Collapsed=0
[Window][Debug##Default]
Pos=48,48
Size=320,320
Collapsed=0
[Window][##MainMenuBar]
Size=1262,33
Collapsed=0
[Window][Create Folder]
Pos=1060,620
Size=440,110
Collapsed=0
[Docking][Data]
DockSpace ID=0xA11B73D6 Window=0x1C358F53 Pos=0,33 Size=2560,1318 Split=Y
DockNode ID=0x00000001 Parent=0xA11B73D6 SizeRef=1262,758 Split=X
DockNode ID=0x00000003 Parent=0x00000001 SizeRef=189,503 NoTabBar=1 NoWindowMenuButton=1 NoCloseButton=1 Selected=0xBABDAE5E
DockNode ID=0x00000004 Parent=0x00000001 SizeRef=1071,503 Split=X
DockNode ID=0x00000005 Parent=0x00000004 SizeRef=1702,503 CentralNode=1 NoTabBar=1 NoWindowMenuButton=1 NoCloseButton=1 Selected=0xE601B12F
DockNode ID=0x00000006 Parent=0x00000004 SizeRef=665,503 NoTabBar=1 NoWindowMenuButton=1 NoCloseButton=1 Selected=0x36DC96AB
DockNode ID=0x00000002 Parent=0xA11B73D6 SizeRef=1262,558 NoTabBar=1 NoWindowMenuButton=1 NoCloseButton=1 Selected=0x9C21DE82

View File

@@ -0,0 +1,30 @@
# XCEngine Scene File
scene=Main Scene
active=1
gameobject_begin
id=1
name=Main Camera
active=1
parent=0
transform=position=0,0,0;rotation=0,0,0,1;scale=1,1,1;
component=Camera;projection=0;fov=60;orthoSize=5;near=0.1;far=1000;depth=0;primary=1;clearColor=0.192,0.302,0.475,1;
gameobject_end
gameobject_begin
id=2
name=Directional Light
active=1
parent=0
transform=position=0,0,0;rotation=0,0,0,1;scale=1,1,1;
component=Light;type=0;color=0.612565,0.327129,0.327129,1;intensity=4;range=0.001;spotAngle=30;shadows=0;
gameobject_end
gameobject_begin
id=3
name=GameObject
active=1
parent=0
transform=position=0,0,0;rotation=0,0,0,1;scale=1,1,1;
gameobject_end

View File

@@ -0,0 +1,54 @@
# XCEngine Scene File
scene=Main Scene
active=1
gameobject_begin
id=2
uuid=10036986138272728490
name=4
active=1
parent=0
transform=position=0,0,0;rotation=0,0,0,1;scale=1,1,1;
component=Light;type=0;color=0.612565,0.327129,0.327129,1;intensity=15.4;range=0.001;spotAngle=30;shadows=0;
component=Camera;projection=0;fov=123.4;orthoSize=12.1;near=1.86;far=1030.1;depth=9.5;primary=1;clearColor=0.192,0.302,0.475,1;
gameobject_end
gameobject_begin
id=3
uuid=14971148148602552176
name=GameObject
active=1
parent=0
transform=position=0,0,0;rotation=-0.257926,-0.0205041,0.160241,0.952563;scale=2.4,3.6,1;
component=Light;type=0;color=1,1,1,1;intensity=13.6;range=10;spotAngle=30;shadows=1;
component=Camera;projection=0;fov=69.3;orthoSize=5;near=0.001;far=1001.9;depth=5.4;primary=1;clearColor=0.38882,0.493362,0.657778,1;
gameobject_end
gameobject_begin
id=10
uuid=198935724730254930
name=Light
active=1
parent=0
transform=position=0,-1.9,0;rotation=0.0670541,0.137716,0.0909146,0.984008;scale=1,1,1;
gameobject_end
gameobject_begin
id=1
uuid=8308231963777163730
name=Main Camera
active=1
parent=10
transform=position=-4.7,0,0;rotation=-0.257815,-0.140875,-0.220134,0.930176;scale=4.7,2.8,1;
gameobject_end
gameobject_begin
id=11
uuid=15155914862689195892
name=GameObject
active=1
parent=0
transform=position=0,0,0;rotation=0,0,0,1;scale=1,1,1;
component=Camera;projection=0;fov=47.7;orthoSize=5;near=0.67;far=991.2;depth=0;primary=1;clearColor=0.192,0.302,0.475,1;
component=Light;type=1;color=0.662222,0.170706,0.170706,1;intensity=1;range=10;spotAngle=30;shadows=0;
gameobject_end

View File

@@ -0,0 +1,13 @@
# XCEngine Scene File
scene=Untitled Scene
active=1
gameobject_begin
id=4
name=GameObject
active=1
parent=0
transform=position=0,0,0;rotation=0.0087262,0.0087262,-7.61524e-05,0.999924;scale=1,1,1;
component=Camera;projection=1;fov=60;orthoSize=0.001;near=0.001;far=0.002;depth=-2;primary=1;clearColor=0.192,0.302,0.475,1;
gameobject_end

View File

@@ -9,7 +9,7 @@ name=Main Camera
active=1
parent=0
transform=position=0,0,0;rotation=0,0,0,1;scale=1,1,1;
component=Camera;projection=0;fov=45;orthoSize=5;near=0.1;far=100;depth=0;primary=1;clearColor=0.05,0.05,0.08,1;
component=Camera;projection=0;fov=45;orthoSize=5;near=0.1;far=100;depth=0;primary=1;clearColor=1,1,1,1;
gameobject_end
gameobject_begin
@@ -20,41 +20,37 @@ active=1
parent=0
transform=position=0,0.08,3;rotation=0,0,0,1;scale=1,1,1;
gameobject_end
gameobject_begin
id=3
uuid=9855370671540411784
name=BackpackRotateY
active=1
parent=2
transform=position=0,0,0;rotation=0,-0.174108138,0,0.984726539;scale=1,1,1;
transform=position=0,0,0;rotation=0,-0.174108,0,0.984727;scale=1,1,1;
gameobject_end
gameobject_begin
id=4
uuid=14568936532392398358
name=BackpackRotateX
active=1
parent=3
transform=position=0,0,0;rotation=-0.0898785492,0,0,0.995952733;scale=1,1,1;
transform=position=0,0,0;rotation=-0.0898786,0,0,0.995953;scale=1,1,1;
gameobject_end
gameobject_begin
id=5
uuid=7319598685716776031
name=BackpackScale
active=1
parent=4
transform=position=0,0,0;rotation=0,0,0,1;scale=0.389120452,0.389120452,0.389120452;
transform=position=0,0,0;rotation=0,0,0,1;scale=0.38912,0.38912,0.38912;
gameobject_end
gameobject_begin
id=6
uuid=14495577888798577643
name=BackpackMesh
active=1
parent=5
transform=position=0.048938,-0.5718905,-0.943127;rotation=0,0,0,1;scale=1,1,1;
transform=position=0.048938,-0.57189,-0.943127;rotation=0,0,0,1;scale=1,1,1;
component=MeshFilter;mesh=Assets/Models/backpack/backpack.obj;
component=MeshRenderer;materials=;castShadows=1;receiveShadows=1;renderLayer=0;
gameobject_end

View File

@@ -0,0 +1,3 @@
version=1
name=project
startup_scene=Assets/Scenes/Main.xc