chore: sync workspace state
This commit is contained in:
@@ -6,9 +6,13 @@
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#include <algorithm>
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#include <cstdint>
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#include <cwctype>
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#include <cstring>
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#include <filesystem>
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#include <fstream>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include <wrl/client.h>
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#include <stb_image.h>
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@@ -36,12 +40,26 @@ struct BuiltInTexture {
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struct BuiltInIconState {
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ImGuiBackendBridge* backend = nullptr;
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ID3D12Device* device = nullptr;
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ID3D12CommandQueue* commandQueue = nullptr;
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BuiltInTexture folder;
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BuiltInTexture gameObject;
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BuiltInTexture scene;
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struct CachedAssetPreview {
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BuiltInTexture texture;
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bool loadAttempted = false;
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int lastUsedFrame = -1;
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};
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std::unordered_map<std::string, CachedAssetPreview> assetPreviews;
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int lastPreviewBudgetFrame = -1;
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int previewLoadsThisFrame = 0;
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};
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BuiltInIconState g_icons;
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constexpr size_t kMaxCachedAssetPreviews = 40;
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constexpr int kMaxPreviewLoadsPerFrame = 2;
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std::filesystem::path ResolveFolderIconPath() {
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const std::filesystem::path exeDir(Platform::GetExecutableDirectoryUtf8());
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return (exeDir / ".." / ".." / "resources" / "Icons" / "folder_icon.png").lexically_normal();
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@@ -52,6 +70,33 @@ std::filesystem::path ResolveGameObjectIconPath() {
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return (exeDir / ".." / ".." / "resources" / "Icons" / "gameobject_icon.png").lexically_normal();
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}
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std::filesystem::path ResolveSceneIconPath() {
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const std::filesystem::path exeDir(Platform::GetExecutableDirectoryUtf8());
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return (exeDir / ".." / ".." / "resources" / "Icons" / "scene_icon.png").lexically_normal();
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}
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std::string MakeAssetPreviewKey(const std::string& filePath) {
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std::wstring key = std::filesystem::path(Platform::Utf8ToWide(filePath)).lexically_normal().generic_wstring();
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std::transform(key.begin(), key.end(), key.begin(), ::towlower);
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return Platform::WideToUtf8(key);
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}
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bool ReadFileBytes(const std::filesystem::path& filePath, std::vector<stbi_uc>& bytes) {
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std::ifstream stream(filePath, std::ios::binary | std::ios::ate);
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if (!stream.is_open()) {
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return false;
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}
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const std::streamsize size = stream.tellg();
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if (size <= 0) {
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return false;
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}
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bytes.resize(static_cast<size_t>(size));
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stream.seekg(0, std::ios::beg);
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return stream.read(reinterpret_cast<char*>(bytes.data()), size).good();
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}
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void ResetTexture(BuiltInTexture& texture) {
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if (g_icons.backend && texture.cpuHandle.ptr != 0) {
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g_icons.backend->FreeTextureDescriptor(texture.cpuHandle, texture.gpuHandle);
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@@ -65,6 +110,13 @@ void ResetTexture(BuiltInTexture& texture) {
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texture.height = 0;
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}
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void ResetAssetPreviewCache() {
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for (auto& entry : g_icons.assetPreviews) {
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ResetTexture(entry.second.texture);
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}
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g_icons.assetPreviews.clear();
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}
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bool WaitForQueueIdle(ID3D12Device* device, ID3D12CommandQueue* commandQueue) {
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if (!device || !commandQueue) {
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return false;
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@@ -109,10 +161,21 @@ bool LoadTextureFromFile(
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return false;
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}
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std::vector<stbi_uc> fileData;
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if (!ReadFileBytes(filePath, fileData)) {
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return false;
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}
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int width = 0;
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int height = 0;
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int channels = 0;
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stbi_uc* pixels = stbi_load(filePath.string().c_str(), &width, &height, &channels, STBI_rgb_alpha);
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stbi_uc* pixels = stbi_load_from_memory(
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fileData.data(),
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static_cast<int>(fileData.size()),
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&width,
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&height,
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&channels,
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STBI_rgb_alpha);
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if (!pixels || width <= 0 || height <= 0) {
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if (pixels) {
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stbi_image_free(pixels);
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@@ -328,6 +391,76 @@ void DrawBuiltInFileIcon(ImDrawList* drawList, const ImVec2& min, const ImVec2&
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drawList->AddLine(foldA, foldB, lineColor);
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}
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BuiltInIconState::CachedAssetPreview* GetOrCreateAssetPreview(const std::string& filePath) {
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if (!g_icons.backend || !g_icons.device || !g_icons.commandQueue || filePath.empty()) {
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return nullptr;
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}
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const std::string key = MakeAssetPreviewKey(filePath);
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auto [it, inserted] = g_icons.assetPreviews.try_emplace(key);
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BuiltInIconState::CachedAssetPreview& preview = it->second;
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preview.lastUsedFrame = ImGui::GetFrameCount();
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if (!inserted && !std::filesystem::exists(std::filesystem::path(Platform::Utf8ToWide(filePath)))) {
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ResetTexture(preview.texture);
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preview.loadAttempted = true;
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return &preview;
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}
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if (preview.texture.IsValid() || preview.loadAttempted) {
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return &preview;
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}
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const int frame = ImGui::GetFrameCount();
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if (g_icons.lastPreviewBudgetFrame != frame) {
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g_icons.lastPreviewBudgetFrame = frame;
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g_icons.previewLoadsThisFrame = 0;
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}
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if (g_icons.previewLoadsThisFrame >= kMaxPreviewLoadsPerFrame) {
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return &preview;
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}
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preview.loadAttempted = true;
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++g_icons.previewLoadsThisFrame;
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LoadTextureFromFile(
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*g_icons.backend,
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g_icons.device,
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g_icons.commandQueue,
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std::filesystem::path(Platform::Utf8ToWide(filePath)),
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preview.texture);
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return &preview;
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}
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void PruneAssetPreviewCache() {
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if (g_icons.assetPreviews.size() <= kMaxCachedAssetPreviews) {
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return;
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}
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std::vector<std::pair<std::string, int>> candidates;
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candidates.reserve(g_icons.assetPreviews.size());
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for (const auto& entry : g_icons.assetPreviews) {
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candidates.emplace_back(entry.first, entry.second.lastUsedFrame);
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}
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std::sort(
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candidates.begin(),
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candidates.end(),
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[](const auto& lhs, const auto& rhs) {
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return lhs.second < rhs.second;
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});
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size_t removeCount = g_icons.assetPreviews.size() - kMaxCachedAssetPreviews;
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for (size_t i = 0; i < removeCount && i < candidates.size(); ++i) {
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auto it = g_icons.assetPreviews.find(candidates[i].first);
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if (it == g_icons.assetPreviews.end()) {
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continue;
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}
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ResetTexture(it->second.texture);
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g_icons.assetPreviews.erase(it);
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}
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}
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} // namespace
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void InitializeBuiltInIcons(
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@@ -336,14 +469,23 @@ void InitializeBuiltInIcons(
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ID3D12CommandQueue* commandQueue) {
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ShutdownBuiltInIcons();
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g_icons.backend = &backend;
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g_icons.device = device;
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g_icons.commandQueue = commandQueue;
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LoadTextureFromFile(backend, device, commandQueue, ResolveFolderIconPath(), g_icons.folder);
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LoadTextureFromFile(backend, device, commandQueue, ResolveGameObjectIconPath(), g_icons.gameObject);
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LoadTextureFromFile(backend, device, commandQueue, ResolveSceneIconPath(), g_icons.scene);
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}
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void ShutdownBuiltInIcons() {
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ResetAssetPreviewCache();
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ResetTexture(g_icons.folder);
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ResetTexture(g_icons.gameObject);
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ResetTexture(g_icons.scene);
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g_icons.backend = nullptr;
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g_icons.device = nullptr;
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g_icons.commandQueue = nullptr;
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g_icons.lastPreviewBudgetFrame = -1;
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g_icons.previewLoadsThisFrame = 0;
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}
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void DrawAssetIcon(ImDrawList* drawList, const ImVec2& min, const ImVec2& max, AssetIconKind kind) {
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@@ -367,9 +509,34 @@ void DrawAssetIcon(ImDrawList* drawList, const ImVec2& min, const ImVec2& max, A
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return;
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}
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if (kind == AssetIconKind::Scene) {
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if (g_icons.scene.IsValid()) {
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DrawTextureIcon(drawList, g_icons.scene, min, max);
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return;
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}
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DrawBuiltInFileIcon(drawList, min, max);
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return;
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}
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DrawBuiltInFileIcon(drawList, min, max);
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}
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bool DrawTextureAssetPreview(
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ImDrawList* drawList,
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const ImVec2& min,
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const ImVec2& max,
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const std::string& filePath) {
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BuiltInIconState::CachedAssetPreview* preview = GetOrCreateAssetPreview(filePath);
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if (!preview || !preview->texture.IsValid()) {
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return false;
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}
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DrawTextureIcon(drawList, preview->texture, min, max);
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PruneAssetPreviewCache();
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return true;
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}
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} // namespace UI
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} // namespace Editor
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} // namespace XCEngine
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@@ -1,6 +1,7 @@
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#pragma once
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#include <imgui.h>
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#include <string>
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struct ID3D12Device;
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struct ID3D12CommandQueue;
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@@ -14,7 +15,8 @@ class ImGuiBackendBridge;
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enum class AssetIconKind {
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Folder,
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File,
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GameObject
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GameObject,
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Scene
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};
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void InitializeBuiltInIcons(
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@@ -25,6 +27,11 @@ void InitializeBuiltInIcons(
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void ShutdownBuiltInIcons();
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void DrawAssetIcon(ImDrawList* drawList, const ImVec2& min, const ImVec2& max, AssetIconKind kind);
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bool DrawTextureAssetPreview(
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ImDrawList* drawList,
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const ImVec2& min,
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const ImVec2& max,
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const std::string& filePath);
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} // namespace UI
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} // namespace Editor
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@@ -89,6 +89,18 @@ inline float ColorPickerInputWidth() {
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return 62.0f;
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}
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inline float ColorPickerChannelLabelWidth() {
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return 12.0f;
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}
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inline float ColorPickerHexLabelWidth() {
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return 84.0f;
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}
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inline float ColorPickerFieldSpacing() {
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return 8.0f;
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}
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inline float ColorPickerCloseButtonSize() {
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return 18.0f;
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}
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@@ -137,6 +149,10 @@ inline ImVec4 ColorPickerBorderColor() {
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return ImVec4(0.15f, 0.15f, 0.15f, 1.0f);
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}
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inline float ColorPickerPopupRounding() {
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return 3.0f;
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}
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inline ImVec4 ColorPickerPreviewBorderColor() {
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return ImVec4(0.12f, 0.12f, 0.12f, 1.0f);
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}
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@@ -550,14 +566,15 @@ inline bool DrawChannelGradientSlider(
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}
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inline bool DrawChannelRow(const char* label, int componentIndex, ColorPickerState& state, float rowWidth) {
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constexpr float labelWidth = 14.0f;
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constexpr float spacing = 8.0f;
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const float labelWidth = ColorPickerChannelLabelWidth();
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const float spacing = ColorPickerFieldSpacing();
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const float inputWidth = ColorPickerInputWidth();
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const float sliderWidth = ImMax(rowWidth - labelWidth - spacing - inputWidth - spacing, 60.0f);
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const float rowStartX = ImGui::GetCursorPosX();
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted(label);
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ImGui::SameLine(0.0f, spacing);
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ImGui::SameLine(rowStartX + labelWidth + spacing, 0.0f);
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ImGui::PushID(label);
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float& value = state.color[componentIndex];
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@@ -577,14 +594,15 @@ inline bool DrawChannelRow(const char* label, int componentIndex, ColorPickerSta
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}
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inline bool DrawAlphaRow(ColorPickerState& state, float rowWidth) {
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constexpr float labelWidth = 14.0f;
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constexpr float spacing = 8.0f;
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const float labelWidth = ColorPickerChannelLabelWidth();
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const float spacing = ColorPickerFieldSpacing();
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const float inputWidth = ColorPickerInputWidth();
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const float sliderWidth = ImMax(rowWidth - labelWidth - spacing - inputWidth - spacing, 60.0f);
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const float rowStartX = ImGui::GetCursorPosX();
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("A");
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ImGui::SameLine(0.0f, spacing);
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ImGui::SameLine(rowStartX + labelWidth + spacing, 0.0f);
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ImGui::PushID("Alpha");
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const ImVec4 startColor(state.color[0], state.color[1], state.color[2], 0.0f);
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@@ -607,15 +625,19 @@ inline bool DrawAlphaRow(ColorPickerState& state, float rowWidth) {
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}
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inline bool DrawHexRow(ColorPickerState& state, float rowWidth) {
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const float labelWidth = ColorPickerHexLabelWidth();
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const float spacing = ColorPickerFieldSpacing();
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const float rowStartX = ImGui::GetCursorPosX();
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Hexadecimal");
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ImGui::SameLine(0.0f, 8.0f);
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ImGui::SameLine(rowStartX + labelWidth + spacing, 0.0f);
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if (!state.hexEditing) {
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FormatHexBuffer(state);
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}
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ImGui::SetNextItemWidth(ImMax(rowWidth - ImGui::CalcTextSize("Hexadecimal").x - 8.0f, 40.0f));
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ImGui::SetNextItemWidth(ImMax(rowWidth - labelWidth - spacing, 40.0f));
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const bool edited = ImGui::InputText(
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"##hex",
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state.hexBuffer,
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@@ -660,10 +682,11 @@ inline bool DrawCloseButton(const char* id, const ImVec2& size) {
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inline bool DrawUnityColorPickerPopup(const char* popupId, ColorPickerState& state, bool includeAlpha) {
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const float headerHeight = ColorPickerHeaderHeight();
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const float bodyPadding = ColorPickerBodyPadding();
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const float popupRounding = ColorPickerPopupRounding();
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_PopupRounding, 3.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_PopupBorderSize, 1.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_PopupRounding, popupRounding);
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ImGui::PushStyleVar(ImGuiStyleVar_PopupBorderSize, PopupWindowBorderSize());
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ImGui::PushStyleColor(ImGuiCol_PopupBg, ColorPickerBodyColor());
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ImGui::PushStyleColor(ImGuiCol_Border, ColorPickerBorderColor());
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@@ -685,15 +708,16 @@ inline bool DrawUnityColorPickerPopup(const char* popupId, ColorPickerState& sta
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const ImVec2 windowPos = ImGui::GetWindowPos();
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const ImVec2 windowSize = ImGui::GetWindowSize();
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const ImVec2 windowMax(windowPos.x + windowSize.x, windowPos.y + windowSize.y);
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drawList->AddRectFilled(windowPos, windowMax, ImGui::GetColorU32(ColorPickerBodyColor()), 3.0f);
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drawList->AddRectFilled(windowPos, windowMax, ImGui::GetColorU32(ColorPickerBodyColor()), popupRounding);
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drawList->AddRectFilled(
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windowPos,
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ImVec2(windowMax.x, windowPos.y + headerHeight),
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ImGui::GetColorU32(ColorPickerHeaderColor()),
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3.0f,
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popupRounding,
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ImDrawFlags_RoundCornersTop);
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drawList->AddRect(windowPos, windowMax, ImGui::GetColorU32(ColorPickerBorderColor()), 3.0f);
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drawList->AddText(ImVec2(windowPos.x + 10.0f, windowPos.y + 8.0f), IM_COL32(255, 255, 255, 255), "Color");
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drawList->AddRect(windowPos, windowMax, ImGui::GetColorU32(ColorPickerBorderColor()), popupRounding);
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const float titleY = windowPos.y + (headerHeight - ImGui::GetTextLineHeight()) * 0.5f - 1.0f;
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drawList->AddText(ImVec2(windowPos.x + 10.0f, titleY), IM_COL32(255, 255, 255, 255), "Color");
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const float closeButtonSize = ColorPickerCloseButtonSize();
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ImGui::SetCursorPos(ImVec2(windowSize.x - closeButtonSize - 4.0f, 5.0f));
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@@ -108,12 +108,11 @@ inline void PopPopupWindowChrome() {
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}
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inline void PushComboPopupWindowChrome() {
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const ImVec4 borderColor = ImGui::GetStyleColorVec4(ImGuiCol_Border);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ComboPopupWindowPadding());
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ImGui::PushStyleVar(ImGuiStyleVar_PopupRounding, ComboPopupRounding());
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ImGui::PushStyleVar(ImGuiStyleVar_PopupBorderSize, ComboPopupBorderSize());
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ImGui::PushStyleColor(ImGuiCol_PopupBg, ComboPopupBackgroundColor());
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ImGui::PushStyleColor(ImGuiCol_Border, borderColor);
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ImGui::PushStyleColor(ImGuiCol_Border, PopupBorderColor());
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}
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inline void PopComboPopupWindowChrome() {
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@@ -15,6 +15,7 @@ struct PropertyLayoutSpec {
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float controlColumnStart = InspectorPropertyControlColumnStart();
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float labelControlGap = InspectorPropertyLabelControlGap();
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float controlTrailingInset = InspectorPropertyControlTrailingInset();
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float minimumRowHeight = 0.0f;
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};
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struct PropertyLayoutMetrics {
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@@ -32,6 +33,15 @@ inline PropertyLayoutSpec MakePropertyLayout() {
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return PropertyLayoutSpec{};
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}
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inline float CalcPropertyRowHeightForFramePadding(const ImVec2& framePadding) {
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return ImGui::GetFontSize() + framePadding.y * 2.0f + ControlRowHeightOffset();
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}
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inline PropertyLayoutSpec WithMinimumRowHeight(PropertyLayoutSpec spec, float minimumRowHeight) {
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spec.minimumRowHeight = std::max(spec.minimumRowHeight, minimumRowHeight);
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return spec;
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}
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inline void PushPropertyLayoutStyles() {
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ControlFramePadding());
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}
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@@ -58,6 +68,15 @@ inline void AlignPropertyControlToRight(
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}
|
||||
}
|
||||
|
||||
inline void AlignPropertyControlVertically(
|
||||
const PropertyLayoutMetrics& layout,
|
||||
float height) {
|
||||
const float offset = std::max((layout.rowHeight - height) * 0.5f, 0.0f);
|
||||
if (offset > 0.0f) {
|
||||
ImGui::SetCursorPosY(layout.cursorPos.y + offset);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename DrawControlFn>
|
||||
inline auto DrawPropertyRow(
|
||||
const char* label,
|
||||
@@ -72,7 +91,9 @@ inline auto DrawPropertyRow(
|
||||
const ImVec2 rowCursorPos = ImGui::GetCursorPos();
|
||||
const ImVec2 rowScreenPos = ImGui::GetCursorScreenPos();
|
||||
const float rowWidth = std::max(ImGui::GetContentRegionAvail().x, 1.0f);
|
||||
const float rowHeight = ImGui::GetFrameHeight() + ControlRowHeightOffset();
|
||||
const float rowHeight = std::max(
|
||||
ImGui::GetFrameHeight() + ControlRowHeightOffset(),
|
||||
spec.minimumRowHeight);
|
||||
const float labelInset = std::max(spec.labelInset, 0.0f);
|
||||
const float controlColumnStart = std::clamp(
|
||||
std::max(spec.controlColumnStart, 0.0f),
|
||||
|
||||
@@ -118,6 +118,14 @@ inline ImVec2 ControlFramePadding() {
|
||||
return ImVec2(3.0f, 0.0f);
|
||||
}
|
||||
|
||||
inline ImVec2 ScalarControlFramePadding() {
|
||||
return ImVec2(3.0f, 2.0f);
|
||||
}
|
||||
|
||||
inline float CompactIndicatorSize() {
|
||||
return 18.0f;
|
||||
}
|
||||
|
||||
inline float ControlRowHeightOffset() {
|
||||
return 1.0f;
|
||||
}
|
||||
@@ -138,12 +146,16 @@ inline float SliderValueFieldWidth() {
|
||||
return 64.0f;
|
||||
}
|
||||
|
||||
inline float ComboPreviewHeightOffset() {
|
||||
return -2.0f;
|
||||
}
|
||||
|
||||
inline float LinearSliderTrackThickness() {
|
||||
return 2.0f;
|
||||
return 3.0f;
|
||||
}
|
||||
|
||||
inline float LinearSliderGrabRadius() {
|
||||
return 5.0f;
|
||||
return 6.0f;
|
||||
}
|
||||
|
||||
inline float LinearSliderHorizontalPadding() {
|
||||
@@ -381,19 +393,43 @@ inline ImVec2 InspectorActionButtonPadding() {
|
||||
}
|
||||
|
||||
inline ImVec2 PopupWindowPadding() {
|
||||
return ImVec2(12.0f, 10.0f);
|
||||
return ImVec2(10.0f, 0.0f);
|
||||
}
|
||||
|
||||
inline ImVec2 ComboPopupWindowPadding() {
|
||||
return ImVec2(6.0f, 1.0f);
|
||||
return ImVec2(5.0f, 0.0f);
|
||||
}
|
||||
|
||||
inline ImVec2 ComboPopupItemSpacing() {
|
||||
return ImVec2(0.0f, 0.0f);
|
||||
}
|
||||
|
||||
inline ImVec4 MenuSurfaceColor() {
|
||||
return ImVec4(0.98f, 0.98f, 0.98f, 1.0f);
|
||||
}
|
||||
|
||||
inline ImVec4 MenuSurfaceHoverColor() {
|
||||
return ImVec4(0.97f, 0.97f, 0.97f, 1.0f);
|
||||
}
|
||||
|
||||
inline ImVec4 MenuSurfaceActiveColor() {
|
||||
return ImVec4(0.955f, 0.955f, 0.955f, 1.0f);
|
||||
}
|
||||
|
||||
inline ImVec4 MenuBorderColor() {
|
||||
return ImVec4(0.84f, 0.84f, 0.84f, 1.0f);
|
||||
}
|
||||
|
||||
inline ImVec4 MenuTextColor() {
|
||||
return ImVec4(0.16f, 0.16f, 0.16f, 1.0f);
|
||||
}
|
||||
|
||||
inline ImVec4 MenuTextDisabledColor() {
|
||||
return ImVec4(0.47f, 0.47f, 0.47f, 1.0f);
|
||||
}
|
||||
|
||||
inline float ComboPopupRounding() {
|
||||
return 1.0f;
|
||||
return 3.0f;
|
||||
}
|
||||
|
||||
inline float ComboPopupBorderSize() {
|
||||
@@ -401,15 +437,15 @@ inline float ComboPopupBorderSize() {
|
||||
}
|
||||
|
||||
inline ImVec4 ComboPopupBackgroundColor() {
|
||||
return ImVec4(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
return MenuSurfaceColor();
|
||||
}
|
||||
|
||||
inline ImVec4 ComboPopupTextColor() {
|
||||
return ImVec4(0.14f, 0.14f, 0.14f, 1.0f);
|
||||
return MenuTextColor();
|
||||
}
|
||||
|
||||
inline ImVec4 ComboPopupTextDisabledColor() {
|
||||
return ImVec4(0.55f, 0.55f, 0.55f, 1.0f);
|
||||
return MenuTextDisabledColor();
|
||||
}
|
||||
|
||||
inline ImVec4 ComboPopupItemColor() {
|
||||
@@ -417,27 +453,39 @@ inline ImVec4 ComboPopupItemColor() {
|
||||
}
|
||||
|
||||
inline ImVec4 ComboPopupItemHoveredColor() {
|
||||
return ImVec4(0.0f, 0.0f, 0.0f, 0.045f);
|
||||
return MenuSurfaceHoverColor();
|
||||
}
|
||||
|
||||
inline ImVec4 ComboPopupItemActiveColor() {
|
||||
return ImVec4(0.0f, 0.0f, 0.0f, 0.08f);
|
||||
return MenuSurfaceActiveColor();
|
||||
}
|
||||
|
||||
inline ImVec4 ComboPopupCheckMarkColor() {
|
||||
return ImVec4(0.20f, 0.20f, 0.20f, 1.0f);
|
||||
return MenuTextColor();
|
||||
}
|
||||
|
||||
inline float PopupWindowRounding() {
|
||||
return 5.0f;
|
||||
return 3.0f;
|
||||
}
|
||||
|
||||
inline float PopupWindowBorderSize() {
|
||||
return 0.0f;
|
||||
return 1.0f;
|
||||
}
|
||||
|
||||
inline float PopupFrameRounding() {
|
||||
return 4.0f;
|
||||
return 3.0f;
|
||||
}
|
||||
|
||||
inline float PopupSubmenuArrowExtent() {
|
||||
return 8.0f;
|
||||
}
|
||||
|
||||
inline float PopupSubmenuArrowTrailingInset() {
|
||||
return 8.0f;
|
||||
}
|
||||
|
||||
inline float PopupSubmenuOpenOffsetX() {
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
inline float PopupFrameBorderSize() {
|
||||
@@ -445,19 +493,19 @@ inline float PopupFrameBorderSize() {
|
||||
}
|
||||
|
||||
inline ImVec4 PopupBackgroundColor() {
|
||||
return ImVec4(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
return MenuSurfaceColor();
|
||||
}
|
||||
|
||||
inline ImVec4 PopupBorderColor() {
|
||||
return ImVec4(0.0f, 0.0f, 0.0f, 0.10f);
|
||||
return MenuBorderColor();
|
||||
}
|
||||
|
||||
inline ImVec4 PopupTextColor() {
|
||||
return ImVec4(0.14f, 0.14f, 0.14f, 1.0f);
|
||||
return MenuTextColor();
|
||||
}
|
||||
|
||||
inline ImVec4 PopupTextDisabledColor() {
|
||||
return ImVec4(0.55f, 0.55f, 0.55f, 1.0f);
|
||||
return MenuTextDisabledColor();
|
||||
}
|
||||
|
||||
inline ImVec4 PopupItemColor() {
|
||||
@@ -465,39 +513,39 @@ inline ImVec4 PopupItemColor() {
|
||||
}
|
||||
|
||||
inline ImVec4 PopupItemHoveredColor() {
|
||||
return ImVec4(0.0f, 0.0f, 0.0f, 0.06f);
|
||||
return MenuSurfaceHoverColor();
|
||||
}
|
||||
|
||||
inline ImVec4 PopupItemActiveColor() {
|
||||
return ImVec4(0.0f, 0.0f, 0.0f, 0.10f);
|
||||
return MenuSurfaceActiveColor();
|
||||
}
|
||||
|
||||
inline ImVec4 PopupFrameColor() {
|
||||
return ImVec4(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
return MenuSurfaceColor();
|
||||
}
|
||||
|
||||
inline ImVec4 PopupFrameHoveredColor() {
|
||||
return ImVec4(0.965f, 0.965f, 0.965f, 1.0f);
|
||||
return MenuSurfaceHoverColor();
|
||||
}
|
||||
|
||||
inline ImVec4 PopupFrameActiveColor() {
|
||||
return ImVec4(0.94f, 0.94f, 0.94f, 1.0f);
|
||||
return MenuSurfaceActiveColor();
|
||||
}
|
||||
|
||||
inline ImVec4 PopupButtonColor() {
|
||||
return ImVec4(0.95f, 0.95f, 0.95f, 1.0f);
|
||||
return MenuSurfaceColor();
|
||||
}
|
||||
|
||||
inline ImVec4 PopupButtonHoveredColor() {
|
||||
return ImVec4(0.90f, 0.90f, 0.90f, 1.0f);
|
||||
return MenuSurfaceHoverColor();
|
||||
}
|
||||
|
||||
inline ImVec4 PopupButtonActiveColor() {
|
||||
return ImVec4(0.86f, 0.86f, 0.86f, 1.0f);
|
||||
return MenuSurfaceActiveColor();
|
||||
}
|
||||
|
||||
inline ImVec4 PopupCheckMarkColor() {
|
||||
return ImVec4(0.20f, 0.20f, 0.20f, 1.0f);
|
||||
return MenuTextColor();
|
||||
}
|
||||
|
||||
inline ImVec2 AssetTileSize() {
|
||||
@@ -556,14 +604,22 @@ inline ImVec2 AssetTileIconSize() {
|
||||
return ImVec2(32.0f, 24.0f);
|
||||
}
|
||||
|
||||
inline ImVec2 FolderAssetTileIconSize() {
|
||||
inline ImVec2 ProjectAssetTileIconSize() {
|
||||
return ImVec2(72.0f, 72.0f);
|
||||
}
|
||||
|
||||
inline ImVec2 FolderAssetTileIconOffset() {
|
||||
inline ImVec2 ProjectAssetTileIconOffset() {
|
||||
return ImVec2(0.0f, 2.0f);
|
||||
}
|
||||
|
||||
inline ImVec2 FolderAssetTileIconSize() {
|
||||
return ProjectAssetTileIconSize();
|
||||
}
|
||||
|
||||
inline ImVec2 FolderAssetTileIconOffset() {
|
||||
return ProjectAssetTileIconOffset();
|
||||
}
|
||||
|
||||
inline float AssetTileIconTextGap() {
|
||||
return 4.0f;
|
||||
}
|
||||
|
||||
@@ -22,6 +22,8 @@ struct AssetTileResult {
|
||||
bool hovered = false;
|
||||
ImVec2 min = ImVec2(0.0f, 0.0f);
|
||||
ImVec2 max = ImVec2(0.0f, 0.0f);
|
||||
ImVec2 labelMin = ImVec2(0.0f, 0.0f);
|
||||
ImVec2 labelMax = ImVec2(0.0f, 0.0f);
|
||||
};
|
||||
|
||||
struct AssetTileOptions {
|
||||
@@ -30,6 +32,7 @@ struct AssetTileOptions {
|
||||
ImVec2 iconSize = AssetTileIconSize();
|
||||
bool drawIdleFrame = true;
|
||||
bool drawSelectionBorder = true;
|
||||
bool drawLabel = true;
|
||||
};
|
||||
|
||||
enum class DialogActionResult {
|
||||
@@ -79,6 +82,77 @@ inline bool DrawMenuScope(const char* label, DrawContentFn&& drawContent) {
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename DrawContentFn>
|
||||
inline bool DrawPopupSubmenuScope(const char* label, DrawContentFn&& drawContent) {
|
||||
if (!label || label[0] == '\0') {
|
||||
return false;
|
||||
}
|
||||
|
||||
ImGui::PushID(label);
|
||||
const char* popupId = "##PopupSubmenu";
|
||||
const ImVec2 labelSize = ImGui::CalcTextSize(label);
|
||||
const ImVec2 rowPos = ImGui::GetCursorScreenPos();
|
||||
const float rowHeight = labelSize.y;
|
||||
const float rowWidth = ImMax(ImGui::GetContentRegionAvail().x, 1.0f);
|
||||
const bool popupOpen = ImGui::IsPopupOpen(popupId);
|
||||
|
||||
if (ImGui::Selectable(
|
||||
"##PopupSubmenuRow",
|
||||
popupOpen,
|
||||
ImGuiSelectableFlags_NoAutoClosePopups,
|
||||
ImVec2(rowWidth, rowHeight))) {
|
||||
ImGui::OpenPopup(popupId);
|
||||
}
|
||||
|
||||
const bool hovered = ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup);
|
||||
if (hovered && !popupOpen) {
|
||||
ImGui::OpenPopup(popupId);
|
||||
}
|
||||
|
||||
const ImVec2 itemMin = ImGui::GetItemRectMin();
|
||||
const ImVec2 itemMax = ImGui::GetItemRectMax();
|
||||
const ImVec2 parentWindowPos = ImGui::GetWindowPos();
|
||||
const ImVec2 parentWindowSize = ImGui::GetWindowSize();
|
||||
const float parentWindowRight = parentWindowPos.x + parentWindowSize.x;
|
||||
const float itemHeight = itemMax.y - itemMin.y;
|
||||
ImDrawList* drawList = ImGui::GetWindowDrawList();
|
||||
drawList->AddText(
|
||||
ImVec2(itemMin.x + ImGui::GetStyle().FramePadding.x, itemMin.y + (itemHeight - labelSize.y) * 0.5f),
|
||||
ImGui::GetColorU32(ImGuiCol_Text),
|
||||
label);
|
||||
|
||||
const float arrowExtent = PopupSubmenuArrowExtent();
|
||||
const float arrowCenterX = itemMax.x - PopupSubmenuArrowTrailingInset() - arrowExtent * 0.5f;
|
||||
const float arrowCenterY = (itemMin.y + itemMax.y) * 0.5f;
|
||||
drawList->AddTriangleFilled(
|
||||
ImVec2(arrowCenterX - arrowExtent * 0.30f, arrowCenterY - arrowExtent * 0.50f),
|
||||
ImVec2(arrowCenterX - arrowExtent * 0.30f, arrowCenterY + arrowExtent * 0.50f),
|
||||
ImVec2(arrowCenterX + arrowExtent * 0.50f, arrowCenterY),
|
||||
ImGui::GetColorU32(ImGuiCol_Text));
|
||||
|
||||
ImGui::SetNextWindowPos(
|
||||
ImVec2(parentWindowRight + PopupSubmenuOpenOffsetX(), rowPos.y - PopupWindowPadding().y),
|
||||
ImGuiCond_Always);
|
||||
const bool open = BeginPopup(
|
||||
popupId,
|
||||
ImGuiWindowFlags_NoMove |
|
||||
ImGuiWindowFlags_NoResize |
|
||||
ImGuiWindowFlags_NoSavedSettings);
|
||||
if (!open) {
|
||||
ImGui::PopID();
|
||||
return false;
|
||||
}
|
||||
|
||||
drawContent();
|
||||
const bool popupHovered = ImGui::IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup);
|
||||
if (!hovered && !popupHovered && !ImGui::IsWindowAppearing()) {
|
||||
ImGui::CloseCurrentPopup();
|
||||
}
|
||||
EndPopup();
|
||||
ImGui::PopID();
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename ExecuteFn>
|
||||
inline bool DrawMenuCommand(const MenuCommand& command, ExecuteFn&& execute) {
|
||||
if (command.kind == MenuCommandKind::Separator) {
|
||||
@@ -285,8 +359,8 @@ inline AssetTileResult DrawAssetTile(
|
||||
drawList->AddRect(min, max, ImGui::GetColorU32(AssetTileIdleBorderColor()), AssetTileRounding());
|
||||
}
|
||||
|
||||
if (hovered || selected) {
|
||||
drawList->AddRectFilled(min, max, ImGui::GetColorU32(selected ? AssetTileSelectedFillColor() : AssetTileHoverFillColor()), AssetTileRounding());
|
||||
if (selected) {
|
||||
drawList->AddRectFilled(min, max, ImGui::GetColorU32(AssetTileSelectedFillColor()), AssetTileRounding());
|
||||
}
|
||||
if (selected && options.drawSelectionBorder) {
|
||||
drawList->AddRect(min, max, ImGui::GetColorU32(AssetTileSelectedBorderColor()), AssetTileRounding());
|
||||
@@ -302,14 +376,19 @@ inline AssetTileResult DrawAssetTile(
|
||||
drawIcon(drawList, iconMin, iconMax);
|
||||
|
||||
const ImVec2 textPadding = AssetTileTextPadding();
|
||||
const float textAreaWidth = tileSize.x - textPadding.x * 2.0f;
|
||||
const float centeredTextX = min.x + textPadding.x + std::max(0.0f, (textAreaWidth - textSize.x) * 0.5f);
|
||||
const float textY = max.y - textSize.y - AssetTileTextPadding().y;
|
||||
ImGui::PushClipRect(ImVec2(min.x + textPadding.x, min.y), ImVec2(max.x - textPadding.x, max.y), true);
|
||||
drawList->AddText(ImVec2(centeredTextX, textY), ImGui::GetColorU32(AssetTileTextColor(selected)), label);
|
||||
ImGui::PopClipRect();
|
||||
const float labelHeight = ImGui::GetFrameHeight();
|
||||
const ImVec2 labelMin(min.x + textPadding.x, max.y - labelHeight - textPadding.y * 0.5f);
|
||||
const ImVec2 labelMax(max.x - textPadding.x, labelMin.y + labelHeight);
|
||||
if (options.drawLabel) {
|
||||
const float textAreaWidth = labelMax.x - labelMin.x;
|
||||
const float centeredTextX = labelMin.x + std::max(0.0f, (textAreaWidth - textSize.x) * 0.5f);
|
||||
const float textY = labelMin.y + (labelHeight - textSize.y) * 0.5f;
|
||||
ImGui::PushClipRect(labelMin, labelMax, true);
|
||||
drawList->AddText(ImVec2(centeredTextX, textY), ImGui::GetColorU32(AssetTileTextColor(selected)), label);
|
||||
ImGui::PopClipRect();
|
||||
}
|
||||
|
||||
return AssetTileResult{ clicked, contextRequested, openRequested, hovered, min, max };
|
||||
return AssetTileResult{ clicked, contextRequested, openRequested, hovered, min, max, labelMin, labelMax };
|
||||
}
|
||||
|
||||
template <typename DrawMenuFn>
|
||||
|
||||
Reference in New Issue
Block a user