Add 3DGS D3D12 composite debug checkpoint

This commit is contained in:
2026-04-13 20:17:13 +08:00
parent 5b89c2bb76
commit e462f7d6f7
7 changed files with 171 additions and 5 deletions

View File

@@ -0,0 +1,12 @@
struct VertexOutput
{
float4 position : SV_Position;
};
VertexOutput MainVS(uint vertexId : SV_VertexID)
{
VertexOutput output = (VertexOutput)0;
float2 quadPosition = float2(vertexId & 1, (vertexId >> 1) & 1) * 4.0 - 1.0;
output.position = float4(quadPosition, 1.0, 1.0);
return output;
}