fix(rendering): rebind managed srp asset runtime after bridge reset

This commit is contained in:
2026-04-18 01:01:30 +08:00
parent afb2c1579c
commit e388b6fbe3
3 changed files with 57 additions and 1 deletions

View File

@@ -58,6 +58,7 @@ private:
ScriptableRenderPipelineHostAsset m_fallbackAsset;
mutable std::shared_ptr<const class ManagedRenderPipelineAssetRuntime>
m_managedAssetRuntime = nullptr;
mutable size_t m_managedAssetRuntimeBridgeGeneration = 0u;
};
class ManagedRenderPipelineAssetRuntime {