docs: update core and debug API docs

This commit is contained in:
2026-03-20 02:35:07 +08:00
parent 0c073db4e8
commit e165dbea1c
73 changed files with 743 additions and 391 deletions

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@@ -1,10 +1,10 @@
# Logger::Error
```cpp
void Error(LogCategory category, const Containers::String& message)
void Error(LogCategory category, const Containers::String& message);
```
记录一条 Error4日志。Error 级别用于表示程序执行中发生错误,如文件读取失败、网络连接中断等。程序通常可以继续运行但功能可能受限
记录 Error 级日志。用于记录错误信息,表示发生错误但程序可以继续运行
**参数:**
- `category` - 日志分类
@@ -12,19 +12,21 @@ void Error(LogCategory category, const Containers::String& message)
**返回:**
**复杂度** O(n)n 为注册的 Sink 数量
**线程安全**
**示例:**
```cpp
#include <XCEngine/Debug/Logger.h>
#include "XCEngine/Debug/Logger.h"
XCEngine::Debug::Logger::Get().Error(
XCEngine::Debug::LogCategory::Network,
"Failed to connect to game server"
);
using namespace XCEngine::Debug;
Logger& logger = Logger::Get();
logger.Error(LogCategory::Network, "Failed to connect to server");
logger.Error(LogCategory::FileSystem, "Cannot open file");
```
## 相关文档
- [Logger 总览](logger.md) - 返回类总览
- [Logger](logger.md) - 返回类总览
- [LogLevel](../loglevel/loglevel.md) - 日志级别说明