fix(RHI): 修复 OpenGL/D3D12 后端编译问题
- 修复 OpenGLCommandList 方法签名匹配 RHI 抽象接口 - 修复 OpenGLSwapChain Present/Resize 方法签名 - 添加 OpenGL 特有方法重载支持后端测试(底层逃逸) - 暂时禁用不兼容的 Resources 模块 - 更新 OpenGL 测试 CMakeLists
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@@ -24,17 +24,14 @@ static unsigned int ToGLBlendFactor(BlendFactor factor) {
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case BlendFactor::Zero: return GL_ZERO;
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case BlendFactor::One: return GL_ONE;
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case BlendFactor::SrcColor: return GL_SRC_COLOR;
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case BlendFactor::OneMinusSrcColor: return GL_ONE_MINUS_SRC_COLOR;
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case BlendFactor::InvSrcColor: return GL_ONE_MINUS_SRC_COLOR;
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case BlendFactor::DstColor: return GL_DST_COLOR;
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case BlendFactor::OneMinusDstColor: return GL_ONE_MINUS_DST_COLOR;
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case BlendFactor::InvDstColor: return GL_ONE_MINUS_DST_COLOR;
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case BlendFactor::SrcAlpha: return GL_SRC_ALPHA;
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case BlendFactor::OneMinusSrcAlpha: return GL_ONE_MINUS_SRC_ALPHA;
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case BlendFactor::InvSrcAlpha: return GL_ONE_MINUS_SRC_ALPHA;
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case BlendFactor::DstAlpha: return GL_DST_ALPHA;
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case BlendFactor::OneMinusDstAlpha: return GL_ONE_MINUS_DST_ALPHA;
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case BlendFactor::ConstantColor: return GL_CONSTANT_COLOR;
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case BlendFactor::OneMinusConstantColor: return GL_ONE_MINUS_CONSTANT_COLOR;
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case BlendFactor::ConstantAlpha: return GL_CONSTANT_ALPHA;
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case BlendFactor::OneMinusConstantAlpha: return GL_ONE_MINUS_CONSTANT_ALPHA;
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case BlendFactor::InvDstAlpha: return GL_ONE_MINUS_DST_ALPHA;
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case BlendFactor::SrcAlphaSat: return GL_SRC_ALPHA_SATURATE;
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case BlendFactor::Src1Color: return GL_SRC1_COLOR;
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case BlendFactor::InvSrc1Color: return GL_ONE_MINUS_SRC1_COLOR;
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case BlendFactor::Src1Alpha: return GL_SRC1_ALPHA;
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@@ -86,9 +83,9 @@ static unsigned int ToGLStencilOp(StencilOp op) {
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case StencilOp::Zero: return GL_ZERO;
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case StencilOp::Replace: return GL_REPLACE;
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case StencilOp::Incr: return GL_INCR;
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case StencilOp::IncrWrap: return GL_INCR_WRAP;
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case StencilOp::IncrSat: return GL_INCR_WRAP;
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case StencilOp::Decr: return GL_DECR;
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case StencilOp::DecrWrap: return GL_DECR_WRAP;
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case StencilOp::DecrSat: return GL_DECR_WRAP;
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case StencilOp::Invert: return GL_INVERT;
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default: return GL_KEEP;
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}
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