feat(srp): add camera-driven universal renderer selection

This commit is contained in:
2026-04-21 00:53:35 +08:00
parent a6f7530855
commit e123e584c8
17 changed files with 391 additions and 7 deletions

View File

@@ -15,6 +15,11 @@ namespace XCEngine.Rendering
(CameraFrameStage)InternalCalls.Rendering_ScriptableRenderContext_GetStage(
m_nativeHandle);
public int rendererIndex =>
InternalCalls
.Rendering_ScriptableRenderContext_GetRendererIndex(
m_nativeHandle);
public RenderGraphTextureHandle sourceColorTexture =>
RenderGraphTextureHandle.FromNativeIndex(
InternalCalls