refactor(new_editor): continue architecture closeout
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@@ -21,11 +21,9 @@ enum class UIEditorDockHostHitTargetKind : std::uint8_t {
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SplitterHandle,
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TabStripBackground,
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Tab,
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TabCloseButton,
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PanelHeader,
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PanelBody,
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PanelFooter,
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PanelCloseButton
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PanelFooter
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};
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struct UIEditorDockHostHitTarget {
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@@ -95,7 +93,6 @@ struct UIEditorDockHostPalette {
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struct UIEditorDockHostTabItemLayout {
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std::string panelId = {};
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std::string title = {};
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bool closable = true;
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bool active = false;
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};
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